The howling of the wolves was now all round them, sometimes nearer and sometimes further off. In the dead of night many shining eyes were seen peering over the brow of the hill. Some advanced almost to the ring of stones. At a gap in the circle a great dark wolf-shape could be seen halted, … Continue reading QOTW: The Wastes of Eriador
QOTW: Deadmen’s Dike
'In the North after the war and the slaughter of the Gladden Fields the Men of Westernesse were diminished, and their city of Annรบminas beside Lake Evendim fell into ruin; and the heirs of Valandil removed and dwelt at Fornost on the high North Downs, and that now too is desolate. Men call it Deadmen's … Continue reading QOTW: Deadmen’s Dike
QOTW: The Weather Hills
The hills drew nearer. They made an undulating ridge, often rising almost to a thousand feet, and here and there falling again to low clefts or passes leading into the eastern land beyond. Along the crest of the ridge the hobbits could see what looked to be the remains of green-grown walls and dikes, and … Continue reading QOTW: The Weather Hills
QOTW: Intruders in Chetwood
'You know little of the lands beyond your bounds. Peace and freedom, do you say? The North would have known them little but for us. Fear would have destroyed them. But when dark things come from the houseless hills, or creep from sunless woods, they fly from us. What roads would any dare to tread, … Continue reading QOTW: Intruders in Chetwood
QOTW: The Scouring of the Shire
Saruman laughed. 'You do what Sharkey says, always, don't you, Worm? Well, now he says: follow!' He kicked Wormtongue in the face as he grovelled, and turned and made off. But at that something snapped: suddenly Wormtongue rose up, drawing a hidden knife, and then with a snarl like a dog he sprang on Saruman's … Continue reading QOTW: The Scouring of the Shire
QOTW: The Black Gate Opens and Mount Doom Results
Far off the shadows of Sauron hung; but torn by some gust of wind out of the world, or else moved by some great disquiet within, the mantling clouds swirled, and for a moment drew aside; and then he saw, rising black, blacker and darker than the vast shades amid which it stood, the cruel … Continue reading QOTW: The Black Gate Opens and Mount Doom Results
Ultra-Campaign Playthrough Series, Part 5: The Caves of Nibin-Dum
I have made it to the fifth quest of my ultra-campaign: The Caves of Nibin-Dum. What makes this quest notable is that it is the final quest of the Mirkwood Paths campaign -- the first mini-campaign of my ultra-campaign. This means that after defeating this scenario, I reach a checkpoint, regaining any heroes and player … Continue reading Ultra-Campaign Playthrough Series, Part 5: The Caves of Nibin-Dum
Against the Shadow in real life
Let me start off by saying that I never intended to use this blog for political statements and try to keep the conversation related to the game as much as possible. But this is the biggest platform I have to voice my opinion, and I feel that I cannot stay silent with the events transpiring … Continue reading Against the Shadow in real life
Ultra-Campaign Playthrough Series, Part 4: The Oath
After escaping Dol Guldur last week and saying goodbye to the Core Set, I am continuing my ultra-campaign this week with The Oath, the fourth quest of my campaign and the fourth quest of the Mirkwood Paths mini-campaign. When first planning my ultra-campaign, I was most nervous about Journey Along the Anduin and Escape from … Continue reading Ultra-Campaign Playthrough Series, Part 4: The Oath
Storage Solutions: Nimral
After a long time, we have another storage solution to share with you all. This one is more for all you DIY enthusiasts out there, as this article will include some cutting templates to recreate Nimral's storage solution for yourself. As always, if you have a way to store your game in a different manner … Continue reading Storage Solutions: Nimral









