Because Players tend to poke around our affairs, We kidnapped one of the heroes and imprisoned him in Dol Guldur, where he will suffer. If Players think they will rescue him easily, then they must look up: Nazgul of Dol Guldur won't allow Players to free the imprisoned hero. His terrifying scream will freeze these "courage" heroes and … Continue reading Encounter Set Review: Escape from Dol Guldur
Author: silblade222
Dwarrowdelf cycle conclusion
With the last clash against Durin's Bane, the Dwarrowdelf cycle (note: always including Khazad-Dum expansion) ends and it is time to make a complex summary. This time I'm going to make a different, more structured, and sophisticated overview, however. Shadows of Mirkwood cycle is mainly typical of the presence of the Core set, which is made by … Continue reading Dwarrowdelf cycle conclusion
Encounter Set Review: Wilderlands
Not only Orcs and Spiders are on Our side. If needed, We call to the battle even beasts and trolls in order to stop and destroy all Players. Instead of malevolent treacheries and exhausting locations, We send on Players the power in the form of teeth, claws and clubs. Try to stop Us, Players! Summary … Continue reading Encounter Set Review: Wilderlands
Player card review: Shadow and Flame
You survive the flood inside Mines of Moria, but you now face the greatest danger you have ever met. Durin's Bane. That name and his terrifying roar will resonate in your ears for the whole adventure. His strength and evil will outdo everything you have experienced until now. Even the strongest and most powerful heroes … Continue reading Player card review: Shadow and Flame
Encounter Set Review: Sauron’s Reach
The eye of Our lord Sauron sees everything. He knows about everything that happens in Middle-earth, no matter how far from Mordor, because His omnipresent servants and dark magic provide to Our lord all information about Our enemies. Hide, Players, and hope you won't get into Our way. For Sauron! Summary review EnemiesLocationsTreacheriesShadow effectsOverall evaluationYOUR … Continue reading Encounter Set Review: Sauron’s Reach
Encounter Set Review: Journey Along the Anduin
The journey along the river Anduin might some Players understand as a peaceful walk. On the banks of the Anduin, it doesn't seem that anything should go wrong. But as time is going on, Players are gradually realizing that their progress through the game is somehow slowed. Enemies, locations and treacheries - everything cooperates in order to disgust Player's trip … Continue reading Encounter Set Review: Journey Along the Anduin
Player card review: Foundations of Stone
The walls are weeping water, and the air grows damp. A low rumble sounds from above, accompanied by the sound of rushing water. There are underground waterways in Moria that lead to deep darkness, and who knows what else... Deeper in the Mines of Moria you hear sounds of splashing water. The water is dripping … Continue reading Player card review: Foundations of Stone
Encounter Set Review: Spiders of the Mirkwood
Webs, hanging ominously from the old trees, indicate something about the treacherous inhabitants of Mirkwood forests. Many small, hungry eyes eagerly watch the walking characters, which are nervously looking around. Each step causes the shudder of webs, which more and more attract the attention of Mirkwood's inhabitants. Which step will be the last one, after … Continue reading Encounter Set Review: Spiders of the Mirkwood
Player card review: The Long Dark
The Mines of Moria are a dark labyrinth of narrow tunnels and wide passages, natural caves and impressive caverns of Dwarven workmanship. The heroes must make their way eastward, discovering what they can about the Orcs, and perhaps even meeting up with Balin for more information. But it is easy to get lost in the … Continue reading Player card review: The Long Dark
Encounter Set Review: Dol Guldur Orcs
If YOU, Players, were appeased by the previous Encounter set, Passage Through Mirkwood, the next one will put you backon solid ground. Dol Guldur Orcs is coming up with, as the name indicates, many Orcs, ready to crush many skulls. Forget about East Bight Patrol - these Orcs can fight. The Encounter set won't spare even from the view of locations … Continue reading Encounter Set Review: Dol Guldur Orcs