The City of the Corsairs is the final chapter pack of the epic Dreamchaser cycle, and is one of the most uniquely designed quests in the entire game. Thematically up to this point in the cycle, we have been dealing with two story arcs. The first involved a search for an ancient Numenorean artifact based … Continue reading The City of Corsairs
Author: Matt Duckworth
The Wastes of Eriador
The Wastes of Eriador kicks off the Angmar Awakened cycle with a pretty long, challenging, and aggressive scenario. The story so far is that your heroes have aided a Dunedain by the name of Iarion to help ambush a war party of orcs headed for Bree-land. Upon successful ambush and pursuit of survivors into the … Continue reading The Wastes of Eriador
Traps
I thought it was high time to write an article on my favorite archetype in Lord of the Rings the Card Game… trap decks. Traps have actually been around since the beginning of the game with the Forest Snare of the core set, which was probably the most reliable answer to the Hill Trolls of … Continue reading Traps
Race Across Harad
Race Across Harad is arguably the most difficult scenario in the “Haradrim Cycle”, depending, as always, on player deck matchup of course. After escaping from tribute collecting orcs with Khaliel and his tribesmen into the jungles of Harad, your party has now captured some Mumakil and prepare to set out across the vast deserts to … Continue reading Race Across Harad
Secrecy
Hello all, allow me to briefly introduce myself. My name is Matt Duckworth and some might have seen my commentary in the LOTR LCG Facebook forum. I also occasionally publish decks in RingsDB as mduckworth83 (yeah, not very creative with gamer tags, I know!). I have been playing the game since about the time the … Continue reading Secrecy