“It was Sam's first view of a battle of Men against Men, and he did not like it much. He was glad that he could not see the dead face. He wondered what the man's name was and where he came from; and if he was really evil of heart, or what lies or threats … Continue reading Journey to the Cross-roads
Author: mortendall88
The Passage of the Marshes
'Yes, yes,' said Gollum. 'All dead, all rotten.... The Dead Marshes. There was a great battle long ago, yes, so they told him when Sméagol was young, when I was young before the Precious came. It was a great battle. Tall Men with long swords, and terrible Elves, and Orcses shrieking. They fought on the plain for days and months at the Black Gates. But the Marshes … Continue reading The Passage of the Marshes
The Fortress of Nurn
The Fortress of Nurn was a monumental release, for several reasons. When I received the pack I poured myself a glass of whisky and sat down at my desk to savor this last package, like Bilbo at Bag End, thinking about this wonderful game and all the fond memories it had provided me with over … Continue reading The Fortress of Nurn
The Road to Isengard
"To Isengard! Though Isengard be ringed and barred with doors of stone;Though Isengard be strong and hard, as cold as stone and bare as bone,We go, we go, we go to war, to hew the stone and break the door;For bole and bough are burning now, the furnace roars – we go to war!"–The Ents, … Continue reading The Road to Isengard
Challenge of the Wainriders
Lord of the Rings: The Card Game has experimented a lot over the years with different formats for quests, which has contributed to keeping the game fresh and interesting. The setting has varied widely in terms of theme and quest structure, yet the base premise of the game has remained familiar: One (or more) quest … Continue reading Challenge of the Wainriders
The Temple of Doom
"Thanks for taking on Temple of Doom! Feel free to sprinkle it with Indiana Jones references!". Those were the words of my editor and our graceful host, Durin's Father, when I told him that I would be taking on this beast of a quest. Yours truly is no novice to the art of writing a … Continue reading The Temple of Doom
Fire in the Night
Few quests were more divisive in the early years of the game than the Battle of Lake-Town. The epic fight against Smaug required a focused deck, and strategy sites like Tales from the Cards provided guides for how to bring the beast down. Battle of Lake-Town represents an earlier design philosophy of the game, where … Continue reading Fire in the Night
The Crossings of Poros
The Crossings of Poros is to me a legendary quest for more than one reason. Release was incredibly delayed in Europe, and we had to wait months to get the pack compared to our friends in the Americas. It had a spectacular misprint, forgetting to add a unique symbol to the hero of the pack … Continue reading The Crossings of Poros
A Storm on Cobas Haven
After the betrayal of Captain Sahir at the Temple of the Deceived, he is escaping to Umbar. To cover his escape, the vile pirates attack Dol Amroth, forcing the heroes to fight their way through the Corsair fleet ! A Storm on Cobas Haven has a reputation for being difficult and tricky. But do not fear … Continue reading A Storm on Cobas Haven
The Caves of Nibin-Dûm
You have chased the Goblins through Mirkwood, and into their caves. However, the caves go on, deeper into the ground, into a forgotten dwarf-realm. You light a torch and press on, eager to fulfil the oath you swore to the Woodsmen. But as you venture into the depths of dim caverns, you realize that the … Continue reading The Caves of Nibin-Dûm