It can be pretty difficult for new players to find their way in the jungle of cards and expansions that this game has to offer. There have been occasions where people have bought adventure packs without owning the corresponding Deluxe box when they first came to the game, making it impossible to play the specific … Continue reading LOTR LCG: The Collection
Encounter at Amon Dîn
Do you ever feel like the encounter decks of recent quests are too difficult? Do you get smashed to bits by enemies or horrible treacheries? Do you feel like giving up on everything and play Arkham Horror instead? Well, then come on down to Amon DĂ®n! This quest is one that is regarded as one … Continue reading Encounter at Amon DĂ®n
Vision of the Poll-antir
Hey everyone. I have made a short poll with some questions concerning the blog. I would like to improve the site and the articles to fit the community as best as I can. Some feedback on the articles and on whether or not I should upgrade the site would be appreciated. No pressure on filling … Continue reading Vision of the Poll-antir
Blogroll and community resources
A game is only as good as the community surrounding it and with LOTR LCG, that community is another reason to play this game. The people are really supportive and work on several resources to make deck building easier. I think the community is so great in part because the game is a cooperative game, … Continue reading Blogroll and community resources
Staples: Card Draw
With the resources covered in the previous article, it is now time to spend all of those precious resources and play some cards. What would a card game be without having cards in your hands right? The staples in this category are mostly found in the Lore sphere, as it established itself early on to … Continue reading Staples: Card Draw
The Steward’s Fear
While this first Adventure Pack of the Against the Shadow cycle is best known for being one of the best stand-alone pack to buy for its player cards, The Stewards Fear is also a very enjoyable scenario. In it, players are forced to unmask a conspiracy set by an unknown opposer of Gondor against the … Continue reading The Steward’s Fear
Archer
The Archer trait was first introduced in the Core Set and has proven to be one of those traits that got abandoned by the developers right after. There have been only 3 cards with the printer Archer keyword, and only one is worth including in your decks. The other Archer trait cards are not worth … Continue reading Archer
Month in review: March 2018
The second full month of this blog is a fact, and again I am amazed by the support the blog is getting from you guys. Not only have I made a lot more progress with the scenario analyses, but we have also kicked off the Saga scenarios. On top of this, the traits are coming … Continue reading Month in review: March 2018
Outlands
At the start of the Against the Shadow cycle, Dwarves were the most developed and most powerful archetype up to that point. But when the Stewards Fear adventure pack was released, a new archetype was born instantly: Outlands. This controversial trait is easy to master and is the go-to deck I hand to new players. … Continue reading Outlands
We Must Away, Ere Break of Day
In 2013, Fantasy Flight released its first saga expansion for Lord of the Rings: The Card Game. This was a departure from the normal deluxe expansion followed by a six adventure pack cycle. The saga expansions were designed with taking the player through the actual story of J.R.R. Tolkien's The Hobbit, and later, The Lord of the … Continue reading We Must Away, Ere Break of Day









