The very first encounter card revealed by the vast majority of players of this game is the Forest Spider. Ever since then, Spiders have appeared in over half the cycles of the game, establishing them as one of the premier enemies in the game, after the unmatched Orcs and their ever present supporting Wargs. And … Continue reading Beneath the Sands
Category: Haradrim
The Mumakil
Every cycle thus far seems to have a quest that almost takes a step back from the traditional adversaries and enemies and has you face the diverse dangers presented by the very nature and native wildlife of Middle-Earth. In the Shadows of Mirkwood cycle we have The Hills of Emyn Muil; the Dwarrowdelf cycle offers us … Continue reading The Mumakil
The Black Serpent
One of the best things of this game is that it can dive deep into passing mentions of places and characters that were in the books. This cycle is a prime example of this, since we don't know much about Harad from the books. It has led us to the great jungles that were only … Continue reading The Black Serpent
The Crossings of Poros
The Crossings of Poros is to me a legendary quest for more than one reason. Release was incredibly delayed in Europe, and we had to wait months to get the pack compared to our friends in the Americas. It had a spectacular misprint, forgetting to add a unique symbol to the hero of the pack … Continue reading The Crossings of Poros
Escape from Umbar
The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar
Desert Crossing
One of the unique draws of Middle Earth is the variety in biomes that it offers, from towering peaks to large marshlands. This cycle brought the game to the far south, where lush jungles and dry deserts set the scene for these quests. Today's quest deals with the desert of Harad, which can be a … Continue reading Desert Crossing
The Long Arm Of Mordor
There has been a pattern in this card game stretching right back to the Core Set. Well, perhaps I should be more specific, there are in fact several of these patterns. But the one in particular I am referring to is the removal of heroes from the player's control before the game ever begins. It … Continue reading The Long Arm Of Mordor
Race Across Harad
Race Across Harad is arguably the most difficult scenario in the “Haradrim Cycle”, depending, as always, on player deck matchup of course. After escaping from tribute collecting orcs with Khaliel and his tribesmen into the jungles of Harad, your party has now captured some Mumakil and prepare to set out across the vast deserts to … Continue reading Race Across Harad
A Beginners Guide to The Haradrim Cycle
If you’re relatively new to the game and picked up the most recent expansion like most of us start out doing, chances are you weren’t prepared. I was not prepared at all, to say it mildly. I first started with The Lost Realm, a few years back, and I’m only 16 just now. I barely … Continue reading A Beginners Guide to The Haradrim Cycle