Into Ithilien has always been a roadblock for players. For those that are playing progression mode, this was the next biggest challenge after Escape from Dol Guldur. The scenario introduced a bunch of new mechanics, a split path to tread down, and the infamous Mumak enemies that would come back here and there during the … Continue reading Nightmare Into Ithilien
Author: durinsfather
First Impressions: Starter decks
Shortly after the Revised Core Set was announced, two other products were announced to complement the card pool and to help new players with easy products to buy after their Core Set. The first of these was the Dark of Mirkwood scenario pack, which contained 2 "new" scenarios for players to play in campaign mode. … Continue reading First Impressions: Starter decks
Nightmare Peril in Pelargir
I promised in my new year's resolutions to complete the Nightmare Heirs of Numenor cycle this year, and with 2 months having already passed without an article on that, I thought I might as well get started on fulfilling this promise. So today, we kick-off the cycle with Peril in Pelargir. It is a quest that is … Continue reading Nightmare Peril in Pelargir
Into the West
This article on the Into the West contract was written by community member Autumn. Since the contract is a part of the A Long-extended Party project, I was unable to give a lot of info on the contract, so she stepped forward to discuss it. Autumn is most known for her amazing alt art cards, … Continue reading Into the West
Month in Review: February 2022
Before we start, I must admit that I wrote the draft of this article a week in advance. Between then and now, a lot has happened in the world, and I feel the need to at least speak out about it. I know that it is early in the conflict between Russia and Ukraine, but … Continue reading Month in Review: February 2022
Legacy of Fëanor introduction
The following article was written by Marc Lommert, creator and lead designer of the Legacy of FĂ«anor fan-made expansion. In this article, he will introduce his Deluxe expansion, now available to be printed or played on DragnCards if you want to try something new! As for more blog content on this, I will not be … Continue reading Legacy of FĂ«anor introduction
Bond of Friendship
The Fortress of Nurn was the final Adventure Pack released by FFG before the hiatus. In this final pack, the players got one of the most popular contracts to play the game with, Bond of Friendship. This was the designers wishing that the community would proceed to forge their own bond of friendship with each … Continue reading Bond of Friendship
The Burglar’s Turn
We've had a contract that focuses on allies with Fellowship. We've had a contract that enhances events with Council of the Wise, and we have had a contract that puts the spotlight on heroes with Forth, the Three Hunters!. Now it is time to look at an attachment-driven contract with The Burglar's Turn. This contract … Continue reading The Burglar’s Turn
Forth, the Three Hunters!
Out of all the contracts released up to this point, I think that this one is the most popular by the community. So many Three Hunters decks were released and played that I personally grew a bit tired of them. But that hasn't stopped me from playing with the contract, as it can be a … Continue reading Forth, the Three Hunters!
Grey Wanderer
This contract hardly needs an introduction. The concept of a single-hero deck is very old for the game, and cards in the past like Strider and Vanish from Sight have tried to bring a two-hero deck going. But once the Challenge of the Wainriders pack was released and the contract made its way into the … Continue reading Grey Wanderer