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Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

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Category: Ered Mithrin

The Fate of Wilderland

The Grey Mountains have been infested with orcs, goblins, and other fell creatures ever since Mount Gundabad was first sacked after the destruction of Eregion in Second Age 1697. The dragon Dagnir had succeeded in doing what no army had been able to do for over 4500 years – driving the orcs out of what … Continue reading The Fate of Wilderland →

durinsfather Ered Mithrin Leave a comment 24 August 202025 August 2020

The Ghost of Framsburg

If the Dragons and the other big enemies in this cycle weren't enough, you and your fellowship decide to go down the haunted depths of Framsburg in search of a sword. The place has been deserted for a long time, meaning you will have to watch your step and deal with any ghosts that you … Continue reading The Ghost of Framsburg →

durinsfather Ered Mithrin 2 Comments 15 July 202015 July 2020

Mount Gundabad

This is it. You traveled through the wilds of Rhovanion, hunted down a cold-drake in the Withered Heath, protected a town from a dragon, fought against ancient spirits in Framsburg and claimed the sword Wormsbane to finally defeat Dagnir, one of the most dangerous dragons since Smaug was killed. But the sword you found was … Continue reading Mount Gundabad →

veggiegollum Ered Mithrin Leave a comment 3 July 202015 July 2020

Fire in the Night

Few quests were more divisive in the early years of the game than the Battle of Lake-Town. The epic fight against Smaug required a focused deck, and strategy sites like Tales from the Cards provided guides for how to bring the beast down. Battle of Lake-Town represents an earlier design philosophy of the game, where … Continue reading Fire in the Night →

mortendall88 Ered Mithrin 6 Comments 10 May 20204 December 2020

Roam Across Rhovanion

Between the big battles with Dragon enemies in this cycle, there is a slightly easier scenario early in the cycle. During Roam Across Rhovanion, you are enlisted by the Goblin Urdug to retrieve some of his stuff. In return, he will reveal a secret entrance into Mount Gundabad that you can use to sneak into … Continue reading Roam Across Rhovanion →

durinsfather Ered Mithrin 6 Comments 4 May 2020

The Withered Heath

Even further north than the cold reaches of Erebor and Dale, there is a split in the Grey Mountains. Between this fork of the mountain range, a valley is created that was once inhabited by the Longbeards. But dragons came from the far north and settled in this valley, burning the Dwarves down to Erebor … Continue reading The Withered Heath →

durinsfather Ered Mithrin 3 Comments 11 April 2020

The King’s Quest

It is a custom for the third quest of each Deluxe box to be the most difficult of the three. Look at Escape from Dol Guldur, Raid on the Grey Havens, and Deadmen's Dike as examples. The Wilds of Rhovanion Deluxe's third quest has you explore the mines of the Iron Hills, where rumour has … Continue reading The King’s Quest →

durinsfather Ered Mithrin 3 Comments 22 February 202021 March 2020

Lost in Mirkwood

With the new Wilds of Rhovanion Deluxe box taking a lot of inspiration from the original Core Set scenarios, a reworked version of Passage through Mirkwood was inevitable. The quest is the first one that any new player plays when they dive into this game, and it has a reputation of being the easiest quest … Continue reading Lost in Mirkwood →

durinsfather Ered Mithrin 4 Comments 8 February 202018 February 2020

Journey Up the Anduin

During the tournament in 2018 that determined the community's favourite quests at that moment, Journey along the Anduin ended in fifth place. This Core Set classic has always been a community darling, since it was the first proper challenge that we collectively faced. While the Nightmare version did increase the difficulty of the quest, the … Continue reading Journey Up the Anduin →

durinsfather Ered Mithrin 4 Comments 8 January 20208 January 2020

First Impressions: The Fate of Wilderland

We've already arrived at the final adventure pack of this cycle: The Fate of Wilderland, where you must face Urdug and his legions of Orcs that try to reclaim Gundabad now that Dagnir is dead. This pack introduces Radagast as a hero and brings a lot of Creature synergy to the table, sparking a new … Continue reading First Impressions: The Fate of Wilderland →

durinsfather Ered Mithrin Leave a comment 7 July 20197 July 2019

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This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Community difficulties are courtesy of the LOTR Quest companion: http://lotr-lcg-quest-companion.gamersdungeon.net/

Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Middle Earth Tour: Ringmaker
    • Middle Earth Tour: Against the Shadow
  • durinsfather
    • Wrath and Ruin
    • Storage Solutions IV
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • The Temple of Doom
    • Fire in the Night
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • The Ruins of Belegost
    • The Stone of Erech
  • rokafuchs
    • Deckbuilding: Escape from Mount Gram
    • Deckbuilding: The Wastes of Eriador
  • silblade222
    • Player card review: Heirs of Númenor
    • Encounter Set Review: Escape from Dol Guldur
  • RedSpiderr
    • Three Player Quests
    • Two Player Quests
  • thepurplwizard
    • Fog on the Barrow Downs
  • veggiegollum
    • Nightmare The Treachery of Rhudaur
    • Danger in Dorwinion

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