Being one of the largest factions in the game, it is time to take a closer look at the Gondor trait. The trait is pretty basic, as it usually goes with Human factions, but the Gondor trait has some strong cards that can really make for some powerful decks. It is also an easy faction … Continue reading Gondor
Author: durinsfather
Escape from Mount Gram
Every once in a while, the developers through the normal way of playing out the window and provide the community with an absurd quest. That is the case with this gem of a quest. Escape from Mount Gram is unique, as it not only puts the players at a very lonely starting position but also … Continue reading Escape from Mount Gram
Month in Review: November 2018
The days grow shorter, the nights deepen, giving more time for some tabletop gaming for me and some more blog work as well! November has been a particularly weird month for me personally, but you are not here to read about my life, you are here for articles and announcements! Let's review this past month, … Continue reading Month in Review: November 2018
Monthly Poll: November 2018
These months seem to fly by, feel like just last week that I uploaded this poll. But regardless, let's see what the community is most hyped for during the Ered Mithrin cycle. Be sure to read all about the poll for next month as well, as it will be done a little differently than usual. … Continue reading Monthly Poll: November 2018
The Treachery of Rhudaur
Of the three splinter factions of the Kingdom of Arnor, Rhudaur was the first to fall to the Witch-King during his conquest of the north. This quests deals with the aftermath of that war many hundreds of years ago. The quest also goes in a bit deeper on the lineage of the Dunedain you have … Continue reading The Treachery of Rhudaur
Q&A: November 2018
As it has been a while since the last Q&A (last March) and as a lot of things have happened in the meantime, I thought it was time for another Q&A article, where I take questions from the community and try to answer them as best as I can. We have a bunch of questions … Continue reading Q&A: November 2018
The Dread Realm
After you have beaten Thaurdir during the siege of Carn Dûm, you infiltrate the fortress to rescue your friend. But the ancient crypts of Angmar are a maze of tombs and altars, and home to many tortured spirits that would love to make another tomb for your heroes. The Dread Realm concludes the Angmar Awakened … Continue reading The Dread Realm
Scout
To continue our coverage of the 4 big occupational traits, we come to the Scout trait. I actually like a deck that runs some Scout cards, as they invite a very control like deck. The Scouts also tend to focus more on the quest than attacking enemies, giving the other decks the ability to plan … Continue reading Scout
Month in Review: October 2018 and Q&A announcement
Oh man, another month has gone by so fast, and so much has happened that I would love to dive right in and talk about all things that have happened in October. But I first want to talk about another Q&A I have decided to do, so let's get to that one first. Q&A November … Continue reading Month in Review: October 2018 and Q&A announcement
Across the Ettenmoors
In the Q&A of March this year, I got asked what my favourite quest was, I answered that for the Angmar Awakened cycle, it was Intruders in Chetwood. I stand corrected: this, this is my favourite quest of the cycle. Across the Ettenmoors brings giant (literally and figuratively) enemies and doubles down on the side-quests … Continue reading Across the Ettenmoors









