With the first two custom scenario kits focusing on the forest of Mirkwood and reusing art from (mostly) the first cycle, the location was pretty much milked for all that it's worth. So when GenCon 2019 and that year's Fellowship event needed a location for their custom scenario kits, the second cycle of the game … Continue reading The Mines of Moria
Category: Dwarrowdelf
Nightmare Shadow and Flame
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'The Fellowship of the Ring The definitive "Boss fight" quest (maybe rivaled by Smaug) was an awesome way to end the Dwarrodelf cycle and explore the power of this ancient entity in … Continue reading Nightmare Shadow and Flame
Nightmare Foundations of Stone
This scenario has been a favorite of the community since it came out. So many people like the randomness of the fourth stage, and the mid-game reset, that this quest is usually proposed when the age-old question comes up: "What are the four of us going to play today?". The artwork in this quest is … Continue reading Nightmare Foundations of Stone
Nightmare The Redhorn Gate
A strong cold reigns on Caradhras. While winter has never been kind in these regions and especially on the Redhorn Gate, Caradhras seems to be especially hostile this year. The weather is unforgiving already, but scouts have reported orcs and goblins roaming the pass, some claiming to have seen creatures even bigger than the monstrous … Continue reading Nightmare The Redhorn Gate
Flavor text: Dwarrowdelf
Continuing with my coverage of the narrative printed on the rule sheets, we come to the Dwarrowdelf cycle. I will remind everyone again that this cycle took place before the major improvements made to the story in the Against the Shadow cycle, so don't expect extensive dialogues about how dark Moria actually is. Still, this … Continue reading Flavor text: Dwarrowdelf
Nightmare The Long Dark
After a bit of break from the blog, I have returned to release some more articles. Today, I posed myself the challenge to get through a Nightmare quest analysis as quickly as possible. And wouldn't you know it: a perfectly forgettable quest presents itself to us, this time in Nightmare form. Many people often praise … Continue reading Nightmare The Long Dark
Nightmare The Watcher in the Water
The fight against the Watcher in the Water is one of the more iconic battle scenes in the Fellowship of the Ring. It's a fight against something completely different than the players have faced before when playing in progression mode. For the Nightmare version, the players are probably a little bit better prepared against the … Continue reading Nightmare The Watcher in the Water
Nightmare Road to Rivendell
When opening this pack, you might be surprised to see no extra copies of Sleeping Sentry in this pack. Still, this more difficult version of the infamous Road to Rivendell quest will be quite the challenge for everyone. The focus this time is more aimed towards the Ambush keyword, and the quest throws a replacement … Continue reading Nightmare Road to Rivendell
Road to Rivendell: There and Back Again
“Regiments of black crows are flying all over the land between the Mountains and the Greyflood. Hollin is no longer wholesome for us: it is being watched…” Another new exciting quest this week, and we start directly where ‘The Redhorn Gate’ ended – our Heroes have crossed the Misty Mountains. They are still escorting Arwen … Continue reading Road to Rivendell: There and Back Again
The Redhorn Gate: There and Back Again
After a long hiatus, we have found some of the drafts to continue this series, thanks to popular demand. This article will feature the Redhorn Gate, but we also already have the article for Road to Rivendell in the pipeline to release within a few weeks. If you need a refresher course on the rules … Continue reading The Redhorn Gate: There and Back Again