Encounter Set Review: Sauron’s Reach

The eye of Our lord Sauron sees everything. He knows about everything that happens in Middle-earth, no matter how far from Mordor, because His omnipresent servants and dark magic provide to Our lord all information about Our enemies. Hide, Players, and hope you won't get into Our way. For Sauron! Summary review EnemiesLocationsTreacheriesOverall evaluationYOUR NIGHTMAREGOBLIN … Continue reading Encounter Set Review: Sauron’s Reach

Encounter Set Review: Journey Along the Anduin

The journey along the river Anduin might some Players understand as a peaceful walk. On the banks of the Anduin, it doesn't seem that anything should go wrong. But as time is going on, Players are gradually realizing that their progress through the game is somehow slowed. Enemies, locations and treacheries - everything cooperates in order to disgust Player's trip … Continue reading Encounter Set Review: Journey Along the Anduin

Encounter Set Review: Spiders of the Mirkwood

Webs, hanging ominously from the old trees, indicate something about the treacherous inhabitants of Mirkwood forests. Many small, hungry eyes eagerly watch the walking characters, which are nervously looking around. Each step causes the shudder of webs, which more and more attract the attention of Mirkwood's inhabitants. Which step will be the last one, after … Continue reading Encounter Set Review: Spiders of the Mirkwood

Encounter Set Review: Passage Through Mirkwood

Flies and spiders… that's the name of the very stage of Passage Through Mirkwood scenario… and it quite fits one of the first Encounter set, which We would call as "practice". Of course, the Player doesn't play with each encounter set separately - each scenario consists of more encounter sets. But Passage Through Mirkwood set doesn't exert any pressure … Continue reading Encounter Set Review: Passage Through Mirkwood

Shadows of Mirkwood cycle conclusion

We have finally reached the last adventure pack and now we can review Shadows of Mirkwood cycle as a whole. The Core set introduces all spheres, their strengths and weaknesses, champions and weaklings. Many of player cards serve well even nowadays, while others you forget during the first read. I say that without Core set you would … Continue reading Shadows of Mirkwood cycle conclusion