Player card review: Return to Mirkwood

After cornering and capturing Gollum in The Dead Marshes, the heroes must now escort the creature north, through Mirkwood forest, so that he can be held and interrogated at King Thranduil’s palace. The journey will not be easy, however: Mirkwood is always a dangerous place, the Dark Lord’s forces are eager to take Gollum for … Continue reading Player card review: Return to Mirkwood

Return to Mirkwood: There and Back Again

“By the afternoon they had reached the eaves of Mirkwood, and were resting almost beneath the great over-hanging boughs of its outer trees. “ Welcome to my latest article that wraps up the ‘Shadows of Mirkwood’ cycle with a punishing quest for the solo adventurer, and where I discuss my thoughts on the cycle as … Continue reading Return to Mirkwood: There and Back Again

The Dead Marshes: There and Back Again

‘'All dead, all rotten. Elves and Men and Orcs. The Dead Marshes. There was a great battle long ago…” Welcome to my latest article detailing my solo adventures with LOTR:LCG. This time we’re actually FINDING Gollum amongst the creepy marshland of Southern Rhovanion. Of course, we’re still following the adventures of Frodo and Sam in … Continue reading The Dead Marshes: There and Back Again

The Hills of Emyn Muil: There and Back Again

“The hills of Emyn Muil, upon either side of Nen Hithoel, was a vast, seemingly impenetrable maze of rocky crags between the east part of Rohan and the Dead Marshes” Welcome to another article that details my ongoing adventures through the LCG from a ‘thematic, solo and semi-progressive’ viewpoint. This quest returns us to the … Continue reading The Hills of Emyn Muil: There and Back Again

The Hunt for Gollum: There and Back Again

“The wood was full of the rumour of him, dreadful tales even among beasts and birds. The Woodmen said that there was some new terror abroad, a ghost that drank blood.” Welcome to the latest article of this series for the solo player with theme very much in mind and my new Story Mode rules … Continue reading The Hunt for Gollum: There and Back Again

Escape from Dol Guldur: There and Back Again

“In the midst upon a stony height stands Dol Guldur, where long the hidden Enemy had his dwelling.” Welcome back to the third, and final, quest of the Core Set - the infamous ‘Escape from Dol Guldur’. I’m very happy to see a difficult quest, but as anyone knows, ‘Escape from Dol Guldur’ is just … Continue reading Escape from Dol Guldur: There and Back Again

Journey Along the Anduin: There and Back Again

“So the Company went on their long way, down the wide hurrying waters, borne ever southwards.” After the gentleness of ‘Passage Through Mirkwood’, this adventure is a big step upwards in terms of difficulty. I think it was a good idea of the game designers to put this one into the Core set as it … Continue reading Journey Along the Anduin: There and Back Again

Player card review: A Journey to Rhosgobel

While travelling in the Anduin Valley, the heroes come across a fallen Eagle, dreadfully wounded from a recent battle with Goblins, and on the verge of death. Given their location, the heroes attempt to transport the Eagle to Rhosgobel, on the Edge of Mirkwood, in the hope that the wizard Radagast can save the Eagles's … Continue reading Player card review: A Journey to Rhosgobel

Passage through Mirkwood: There and Back again

“The Greenwood is sick Gandalf!  A darkness has fallen over it. Nothing grows anymore - at least nothing good.” Welcome to the fourth ‘There & Back Again’ article in my progression series for the solo player, and this time I’m actually playing through a quest! I have a HUGE fondness for this quest as it … Continue reading Passage through Mirkwood: There and Back again