These months are going by fast, just 5 more until we live in the year 2020. But until then, a lot of things will happen with the blog. Let's first focus on what has happened in the last month, and see where the future takes us. With things ramping up for GenCon 2019, a bunch … Continue reading Month in Review: July 2019
Player card review: The Dead Marshes
After regaining his trail in the hills of Emyn Muil, the heroes have tracked Gollum to The Dead Marshes, into which he has fled in a last ditch effort to avoid pursuit. Feeling that the hunt is coming to a close, the heroes enter the treacherous marshlands, ready to capture the creature alive. Tired by … Continue reading Player card review: The Dead Marshes
Deckbuilding: The Dunland Trap
The Dunland Trap is one of this quests that plays very different when you play it for the first time or if you know what will happen (it was also very funny to play a 3 player game with my brothers where I was the only one who knew the quest ๐ ). So if … Continue reading Deckbuilding: The Dunland Trap
Monthly Poll: July 2019
With the new Deluxe box being planned for next week, Hobbits are becoming even more relevant than they already are. Over the years, there have been many interations of unique Hobbit characters that we know from the books, and some that were designed by FFG themselves. With 13 different unique Hobbit characters, there are some … Continue reading Monthly Poll: July 2019
Intro to the Khazad-Dum cycle: There and Back Again
"For a while we had news and it seemed good: messages reported that Moria had been entered and a great work begun there. Then there was silence, and no word has ever come from Moria since." So one complete cycle is done and itโs a very exciting time for me as I begin a brand … Continue reading Intro to the Khazad-Dum cycle: There and Back Again
The City of Corsairs
The City of the Corsairs is the final chapter pack of the epic Dreamchaser cycle, and is one of the most uniquely designed quests in the entire game. Thematically up to this point in the cycle, we have been dealing with two story arcs. The first involved a search for an ancient Numenorean artifact based … Continue reading The City of Corsairs
Storage Solutions: Kristian Priisholm
Another storage article for you today, one that was recently shared in facebook group, but I was asked to put it up on the hub so that more people can enjoy the article without having to dig through the group's posts. This solution is a lot cheaper than some of the earlier ones posted, but … Continue reading Storage Solutions: Kristian Priisholm
Return to Mirkwood: There and Back Again
โBy the afternoon they had reached the eaves of Mirkwood, and were resting almost beneath the great over-hanging boughs of its outer trees. โ Welcome to my latest article that wraps up the โShadows of Mirkwoodโ cycle with a punishing quest for the solo adventurer, and where I discuss my thoughts on the cycle as … Continue reading Return to Mirkwood: There and Back Again
Storage Solutions: Idrial
While the storage solutions aren't as frequent as they used to be, I am very pleased to let you know that today there is another storage solution for you to read and draw inspiration from. Where many of the previous solutions have been a modular solution, with several boxes and binders, Idrial's solution tries to … Continue reading Storage Solutions: Idrial
Deckbuilding: Into Fangorn
With Into Fangorn we come to the final quest of the Voice of Isengard-deluxe. While this is in most cycles the hardest one (like Escape from Dol Guldur or Siege of Cair Andros) here it's probably the opposite. The community difficulty rating of 4.3 is significantly lower than those of the other quests. This doesn't … Continue reading Deckbuilding: Into Fangorn








