With the last two quests being pretty tough, we move on to one of the easier quests of this cycle. While I find easy quests often too boring (like Into Fangorn), I have good memories of Trouble in Tharbad. The mechanic to get your threat down to zero is something unique and allows unusual deckbuilding … Continue reading Deckbuilding: Trouble in Tharbad
Escape from Umbar
The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar
Dungeons Deep and Caverns Dim
When fans of J.R.R. Tolkien are asked to consider what scene is the most iconic in his legendarium, Riddles in the Dark easily ranks among them. This scene has it all; mystery, suspense, an eerie setting, the creepy Gollum, and the hero of "The Hobbit," Bilbo Baggins. The game also contains all these, and a … Continue reading Dungeons Deep and Caverns Dim
Project Heat Death
Something big was announced last week that has forced me to put out an article explaining my cause of action for the foreseeable future. I came prepared with a strategy I dubbed Project Heat Death, as I didn't expect the game being down until the end of time. Turns out I was wrong. Cause Last … Continue reading Project Heat Death
Month in Review: August 2019
With summer already passing, it seems that we are going back to the darker and colder days here in the Northern Hemisphere. But that's fine by me, because bad weather is a perfect excuse to skip going outside and play some more games! Also for working on the blog, which has seen some good development … Continue reading Month in Review: August 2019
Monthly Poll: August 2019
It has become somewhat of a ritual now to wrap up these polls at the end of the month. And this month's article is no different. Since we have started to delve into the Haradrim cycle properly this month, I wanted to rank the different scenarios of the cycle with each other. The scenarios in … Continue reading Monthly Poll: August 2019
Player card review: Return to Mirkwood
After cornering and capturing Gollum in The Dead Marshes, the heroes must now escort the creature north, through Mirkwood forest, so that he can be held and interrogated at King Thranduilโs palace. The journey will not be easy, however: Mirkwood is always a dangerous place, the Dark Lordโs forces are eager to take Gollum for … Continue reading Player card review: Return to Mirkwood
Deckbuilding: The Three Trials
Coming back from my summer holidays I continue with the deckbuilding series, this time tackling The Three Trials. It's one of my favourite quests from the entire game, being not just a great boss fight but having also great replayability thanks to the different combinations of Guardians, Barrows and Trials. I will build for the … Continue reading Deckbuilding: The Three Trials
Desert Crossing
One of the unique draws of Middle Earth is the variety in biomes that it offers, from towering peaks to large marshlands. This cycle brought the game to the far south, where lush jungles and dry deserts set the scene for these quests. Today's quest deals with the desert of Harad, which can be a … Continue reading Desert Crossing
Flight from Moria: There and Back Again
โFly! This is a foe beyond any of you!โ Welcome to my article detailing the last quest from the โKhazad-dumโ Deluxe expansion as our heroes try to escape from the Mines of Moria. This was another really easy preparation as I didnโt change many cards from my previous deck, kept the same heroes, the same … Continue reading Flight from Moria: There and Back Again









