The City of the Corsairs is the final chapter pack of the epic Dreamchaser cycle, and is one of the most uniquely designed quests in the entire game. Thematically up to this point in the cycle, we have been dealing with two story arcs. The first involved a search for an ancient Numenorean artifact based … Continue reading The City of Corsairs
Storage Solutions: Kristian Priisholm
Another storage article for you today, one that was recently shared in facebook group, but I was asked to put it up on the hub so that more people can enjoy the article without having to dig through the group's posts. This solution is a lot cheaper than some of the earlier ones posted, but … Continue reading Storage Solutions: Kristian Priisholm
Return to Mirkwood: There and Back Again
โBy the afternoon they had reached the eaves of Mirkwood, and were resting almost beneath the great over-hanging boughs of its outer trees. โ Welcome to my latest article that wraps up the โShadows of Mirkwoodโ cycle with a punishing quest for the solo adventurer, and where I discuss my thoughts on the cycle as … Continue reading Return to Mirkwood: There and Back Again
Storage Solutions: Idrial
While the storage solutions aren't as frequent as they used to be, I am very pleased to let you know that today there is another storage solution for you to read and draw inspiration from. Where many of the previous solutions have been a modular solution, with several boxes and binders, Idrial's solution tries to … Continue reading Storage Solutions: Idrial
Deckbuilding: Into Fangorn
With Into Fangorn we come to the final quest of the Voice of Isengard-deluxe. While this is in most cycles the hardest one (like Escape from Dol Guldur or Siege of Cair Andros) here it's probably the opposite. The community difficulty rating of 4.3 is significantly lower than those of the other quests. This doesn't … Continue reading Deckbuilding: Into Fangorn
The Dead Marshes: There and Back Again
โ'All dead, all rotten. Elves and Men and Orcs. The Dead Marshes. There was a great battle long agoโฆโ Welcome to my latest article detailing my solo adventures with LOTR:LCG. This time weโre actually FINDING Gollum amongst the creepy marshland of Southern Rhovanion. Of course, weโre still following the adventures of Frodo and Sam in … Continue reading The Dead Marshes: There and Back Again
A Storm on Cobas Haven
After the betrayal of Captain Sahir at the Temple of the Deceived, he is escaping to Umbar. To cover his escape, the vile pirates attack Dol Amroth, forcing the heroes to fight their way through the Corsair fleet ! A Storm on Cobas Haven has a reputation for being difficult and tricky. But do not fear … Continue reading A Storm on Cobas Haven
First Impressions: The Fate of Wilderland
We've already arrived at the final adventure pack of this cycle: The Fate of Wilderland, where you must face Urdug and his legions of Orcs that try to reclaim Gundabad now that Dagnir is dead. This pack introduces Radagast as a hero and brings a lot of Creature synergy to the table, sparking a new … Continue reading First Impressions: The Fate of Wilderland
The Hills of Emyn Muil: There and Back Again
โThe hills of Emyn Muil, upon either side of Nen Hithoel, was a vast, seemingly impenetrable maze of rocky crags between the east part of Rohan and the Dead Marshesโ Welcome to another article that details my ongoing adventures through the LCG from a โthematic, solo and semi-progressiveโ viewpoint. This quest returns us to the … Continue reading The Hills of Emyn Muil: There and Back Again
Deckbuilding: To Catch an Orc
Continuing on this series with the Voice of Isengard deluxe, we move on to To Catch an Orc. At this point Iโm very happy to play this series in solo, because this quest in higher player counts can become pretty much impossible. It will still be a big challenge to find a deck to beat … Continue reading Deckbuilding: To Catch an Orc








