Don't worry; this isn't an announcement of the blog coming to an end or anything, no matter how dramatic the title of this article sounds. It's just an analysis of the latest AleP contract that I have been playing around with. This contract was released alongside The Nine Are Abroad scenario pack released during Con … Continue reading At the End of All Things
Nightmare The Morgul Vale
When you read the flavor text before and after this scenario in the rule sheets, you learn that our heroes actually do get nightmares from the base scenario of that quest. It is not often that they are disturbed by things, but the memory of Minas Morgul under the full moon haunts them a bit … Continue reading Nightmare The Morgul Vale
Nightmare The Blood of Gondor
Out of all 50 Nightmare packs, I think this is one that you should save for last. Not because it is worth the wait but because it is going to take some time to defeat the quest, and you'll be pretty burned out by the time you achieve that feat. The base scenario is already … Continue reading Nightmare The Blood of Gondor
Month in Review: January 2023
A new year has dawned and has brought many new articles to the community. On top of it all, a few changes have occurred at the blog that are worth discussing. One of those things is that the blog is now a year older! Over five years ago, I started this project, and I am … Continue reading Month in Review: January 2023
Enemy Archetypes
I have talked at length about all the different archetypes players can build their decks around, from spamming Dwarves and Outlands allies to investing in a strong army of Dale allies with attachments. But it is important to realize that the enemy forces also have attended their Corporate Synergy seminars and have come up with … Continue reading Enemy Archetypes
Ten Decks for New Players
One of the biggest challenges new players will face as they begin this game is learning how to build their decks. Figuring out how to balance cost curves, draw engines, and threat management takes time and dozens of decks and games to hone the craft and is something seasoned veterans of the game can continue … Continue reading Ten Decks for New Players
Storage Solutions: Jonker
This storage solution was first featured in a BGG thread, but I have received approval to post it on this site so that other players get to see it. Hopefully, this inspires more people to store their cards in unique ways and share them with the community. See the original thread for links to printing … Continue reading Storage Solutions: Jonker
A Perilous Voyage
During my recap of 2022, I noticed that one of the official contracts had not yet been covered. So to right that wrong, here's the review of one of my personal favorite contracts in the game! It also holds the title for the final player card being ever revealed before the hiatus, as this contract … Continue reading A Perilous Voyage
Four Player Quests
For many of us, playing with four players is something that might only happen on special occasions, if ever. Some people are fortunate enough to have a local group of friends who play this game as well and are able to meet up on a semi-regular basis to play together. Some others may be able … Continue reading Four Player Quests
2022: A Year in Numbers
Remember inย the 2021 articleย when I said that it was the worst year so far on a personal level? Well, I'm glad I put the "so far" in that sentence because this year was a lot worse. I won't get into all the details in this article, I have spent several monthly updates on the situation, … Continue reading 2022: A Year in Numbers









