For some people, regular Emyn Muil is already a nightmare to play due to the monotomous gameplay and the lack of twists as you clear locations. With very few enemies and Northern Tracker taking care of annoying locations, even progression players can beat this scenario with ease. However, as a location control player myself, I … Continue reading Nightmare The Hills of Emyn Muil
Ships and Sailing tests
Going into the Dream-chaser cycle will see us facing a new mechanic in the game, unique to this cycle: Sailing tests. I wanted to explain a bit more about them in a separate article, as they are relevant for several quests during this cycle. Since this cycle also introduces us to Ship objectives and Ship … Continue reading Ships and Sailing tests
Monthly Poll: December 2018
Unlike other months, where I would host the poll in the side-bar of the blog, I made a tournament bracket pitting all 102 quests that had been released up to the start of December against each other. Through direct head-to-head battles, we tried to derive what quest would end up being the community's favourite. As … Continue reading Monthly Poll: December 2018
2018: A year in numbers
As the year has come to an end, I look back at 2018 as a year in which I have appreciated the game some more. Not only did I attend Con of the Rings and bought every expansion that was released this year (excluding the Limited Edition 2 players set), but the Digital game was … Continue reading 2018: A year in numbers
Month in review: December 2018
While the year is coming to an end, I decided to have a hibernation break during December from the blog. While this didn't mean that no content was posted, the number of posts was limited to give me and my co-authors some time to breath and have the time to spend on the holidays. But … Continue reading Month in review: December 2018
Staples: Shadow card manipulation
The game has a couple of aspects that make every game you play unique. One of these is the random order of cards in the encounter deck, making for different staging steps each time. Another one is that of shadow cards. These are dealt to enemies and can either do nothing or end up causing … Continue reading Staples: Shadow card manipulation
First Impressions: Fire in the Night
It has been a while since we've had a new pack released, so it came as a bit of a surprise to many of us when we suddenly got more spoilers of this pack and the next, on top of the Mount Gundabad announcement. I did not get the scoop this time, apparently Dutch retailers … Continue reading First Impressions: Fire in the Night
Lure of Middle Earth Announcement
While GenCon and Con of the Rings are both great conventions for anyone interested in this game, there is a downside to them: They are both in the United States. This makes it difficult for many European players to attend these events without paying a lot extra on trans-Atlantic plane tickets. This is where Lure … Continue reading Lure of Middle Earth Announcement
Gondor
Being one of the largest factions in the game, it is time to take a closer look at the Gondor trait. The trait is pretty basic, as it usually goes with Human factions, but the Gondor trait has some strong cards that can really make for some powerful decks. It is also an easy faction … Continue reading Gondor
Escape from Mount Gram
Every once in a while, the developers through the normal way of playing out the window and provide the community with an absurd quest. That is the case with this gem of a quest. Escape from Mount Gram is unique, as it not only puts the players at a very lonely starting position but also … Continue reading Escape from Mount Gram









