After you have been captured by the Dunlendings during the events of the Dunland Trap, you must now recover an ancient artefact for the Boar Clan chief in order for him to let you go. But getting the artefact won't be easy, you need to gather 3 keys, each guarded by a deadly spirit. This … Continue reading The Three Trials
Month in Review: July 2018
I don't know about you guys, but July has been a very warm month for me. But despite the high temperatures and little rain, I managed to continue the blog this month and had some interesting articles released. Let's review this month and see what August has in store for the blog and the game! … Continue reading Month in Review: July 2018
Traps
I thought it was high time to write an article on my favorite archetype in Lord of the Rings the Card Gameโฆ trap decks. Traps have actually been around since the beginning of the game with the Forest Snare of the core set, which was probably the most reliable answer to the Hill Trolls of … Continue reading Traps
Monthly Poll: July 2018
It has been another month since I posted the poll on what archetype the community likes to play with most. Since there were so many options, I allowed everyone to give their top 3, just to even the playing field a little. Let's find out whether an old archetype is still popular or if the … Continue reading Monthly Poll: July 2018
The Antlered Crown
To end the narrative of this cycle, you are faced with deciding the civil war between three clans in Dunland. This will secure safe passage to Isengard and will form a lasting alliance between the clans and Saruman. What could possibly go wrong? The scenario doubles down on the time keyword from this cycle, now … Continue reading The Antlered Crown
Staples: Readying
Most characters have to exhaust in order to quest, defend, attack or trigger abilities. On top of this, some encounter cards and some quests also have you exhaust a number of characters to fulfil certain conditions. This leaves the character unusable until the next refresh phase (if you are lucky). In order to get around … Continue reading Staples: Readying
Journey in the Dark
After escaping from the Watcher in the Water your fellowship finds itself in darkness of Khazad-Dรปm. They soon become aware that the Dwarven colony has suffered some sinister fate and got beset by the goblins of Moria. But there is a greater danger in these halls. A Balrog is lurking in the shadows, waiting for … Continue reading Journey in the Dark
Isengard
If you ever need a song stuck in your head, play a deck with this trait, since "They're taking the Hobbits to Isengard (gard, g-g-g-gard). The Isengard trait is the first of the so-called grey area traits, between the side of good and evil. Other traits like this are the Harad and the Corsair trait, … Continue reading Isengard
LOTR LCG: Urban Dictionary
When you first delve into this game and especially its awesome community, you may come across some terms that you may not have known. Some terms are common and shared between various games, others only apply to this community. So in order to bring everyone up to speed with the terms of this game, read … Continue reading LOTR LCG: Urban Dictionary
Victory Display
The developers keep giving us new ways to approach this game, and this mechanic is certainly one of the more unique archetypes. The victory display has been around since the very first days of the game, but up to this point, players had almost no way to interact with it besides the Out of the … Continue reading Victory Display









