The second scenario in the first Hobbit box, Over Hill and Under Hill, continues the story right where the first scenario leaves off. For those interested in continuing the story using the same deck that they used in "We Must Away, Ere Break of Day," know right now that it is possible because I've done … Continue reading Over the Misty Mountains Grim
Tag: Goblins
Journey in the Dark
After escaping from the Watcher in the Water your fellowship finds itself in darkness of Khazad-DĂ»m. They soon become aware that the Dwarven colony has suffered some sinister fate and got beset by the goblins of Moria. But there is a greater danger in these halls. A Balrog is lurking in the shadows, waiting for … Continue reading Journey in the Dark
Shadow and Flame
This cycle goes out with a bang as you are faced with your toughest opponent yet: The Balrog of Moria, Durin's Bane. This absolute beast of an enemy will be the centre point of this scenario. This scenario features many treacheries that will boost Durin's Bane to absolutely crazy stats, making the task of killing … Continue reading Shadow and Flame
The Long Dark
Every cycle has a less enjoyable scenario, and it usually is the fourth one. Emyn Muil, Long Dark, Assault on Osgiliath, and Nin-in-Eilph aren't really the highlights of their cycles. Thankfully the trend gets broken during the Angmar Awakened cycle. This scenario again focusses on finding your way through Moria. The Dwarves and Goblins have … Continue reading The Long Dark
Road to Rivendell
Let's just start off with why everyone remembers this quest: Sleeping Sentry. It is widely regarded to be the worst treachery in the game for at least the first 4/5 cycles. But besides this treachery, Road to Rivendell brings a new mechanic to the table: Ambush. The quest will certainly be memorable to everyone who … Continue reading Road to Rivendell
Flight from Moria
Flight from Moria is an outrageous quest. It may not be precise, balanced and perfect game design, but it gives you the panicky, rushed, and uncertain feel that seems to perfectly represent the flight from the unknown Shadow and Flame. Unlike The Journey in the Dark and Shadow and Flame which also feature the Balrog, … Continue reading Flight from Moria
Into the Pit
We start off this brand new cycle with one of my personal favourite quests. I often return to this quest to test my new decks against. The quest requires you to handle combat, quest enough to pass locations, even have a solid board state (or resource generation) during the last stage. This quest doesn't have … Continue reading Into the Pit






