When reading the flavour text of this scenario, you realize that this is probably the lowest point that your heroes will get to throughout the entire game. Having been starved and tortured for weeks in the cells under the mountain, they have nearly given up hope. And we're about to make it even harder for … Continue reading Nightmare Escape from Mount Gram
Tag: Nightmare
Nightmare The Wastes of Eriador
With winter creeping closer day by day, it is time to revisit one of the best quests from this cycle: The Wastes of Eriador. This quest is notorious for being quite difficult in its regular version, thanks to the Day/Night mechanic that limits your progress and brings out more enemies each other turn. But the … Continue reading Nightmare The Wastes of Eriador
Nightmare Intruders in Chetwood
It has been a while since I have made a Nightmare article, and since another author will be taking on the Ringmaker cycle, I will skip ahead and move on to the Angmar Awakened cycle. This should be in everyone's recent memory since this was the first cycle that received the repackaged treatment. As a … Continue reading Nightmare Intruders in Chetwood
Nightmare Encounter at Amon Din
When the Against the Shadow cycle was first released, many players were stomped by the great difficulty of the scenarios compared to previous cycles. But then, along came Encounter at Amon Din: an easy scenario that most players are able to beat in under 5 turns without too much trouble. It still ranks as one … Continue reading Nightmare Encounter at Amon Din
Nightmare The Thing in the Depths
Nightmare Calamari 🐙Durinsfather, when I told him I would cover this article Being one of the most Pirates of the Caribbean-like quests in the Pirates of the Caribbean cycle, The Thing in the Depths has always been intriguing to me. First, a quick and messy battle against the corsairs you pursued, then a more drawn-out … Continue reading Nightmare The Thing in the Depths
Nightmare The Drúadan Forest
I have made it no secret that this is one of my least favorite quests in the game. It punishes players hard for playing cards, having resources, and also not having resources. In multiplayer, the quest can start with 30 points of Archery at the start of the game, and the switch to Siege questing … Continue reading Nightmare The Drúadan Forest
Nightmare Shadow and Flame
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.' The Fellowship of the Ring The definitive "Boss fight" quest (maybe rivaled by Smaug) was an awesome way to end the Dwarrodelf cycle and explore the power of this ancient entity … Continue reading Nightmare Shadow and Flame
Nightmare The Redhorn Gate
A strong cold reigns on Caradhras. While winter has never been kind in these regions and especially on the Redhorn Gate, Caradhras seems to be especially hostile this year. The weather is unforgiving already, but scouts have reported orcs and goblins roaming the pass, some claiming to have seen creatures even bigger than the monstrous … Continue reading Nightmare The Redhorn Gate
Nightmare Road to Rivendell
When opening this pack, you might be surprised to see no extra copies of Sleeping Sentry in this pack. Still, this more difficult version of the infamous Road to Rivendell quest will be quite the challenge for everyone. The focus this time is more aimed towards the Ambush keyword, and the quest throws a replacement … Continue reading Nightmare Road to Rivendell
Nightmare A Storm on Cobas Haven
This article was written by Bobbymcbobface Na’asiyah: “This is either madness... or brilliance.” Prince Imrahil: “It's remarkable how often those two traits coincide.” Pirates of the Belegaer: The Curse of the Stormcaller There are a select few scenarios where it feels thematically satisfying to amass an army of heroes and allies to go up against … Continue reading Nightmare A Storm on Cobas Haven









