This is another one of those quests that I frequently come back to. I usually play this quest solo with a combat heavy deck. The number of enemies that can be revealed in this scenario is crazy, which makes it the perfect quest to bring Tactics Legolas and other combat-related cards. The Seventh Level is … Continue reading The Seventh Level
Bree
Though it is only a trait found on one character at the moment, the developers may choose to expand upon the Bree trait in the future. As of yet, the only Bree card in the card pool is the innkeeper of the Prancing Pony: Barliman Butterbur. Who are the Breelanders? The humans in Eriador that … Continue reading Bree
Into the Pit
We start off this brand new cycle with one of my personal favourite quests. I often return to this quest to test my new decks against. The quest requires you to handle combat, quest enough to pass locations, even have a solid board state (or resource generation) during the last stage. This quest doesn't have … Continue reading Into the Pit
Return to Mirkwood
This is the concluding scenario of the Shadows of Mirkwood cycle. It is also one that I personally come back to every once in a while. It features a lot of strong enemies, brutal treacheries, and enough quest cards to make you stay in Mirkwood for a very long time. The quest is also very … Continue reading Return to Mirkwood
The Dead Marshes
Ah yes, the first, but definitely not the last time we get a test during our scenario's. This first adventure into the Marshlands just north of Mordor is all about trying to capture Gollum. This quest has the tendency to be either over in a few rounds or dragging on forever as you try and … Continue reading The Dead Marshes
Minstrel
Not every trait in this game is as well developed as Dwarves or Noldor. Some of the occupation traits still have some work to do. Such is the case with the Minstrel trait. Though it was first introduced in the Core Set, there have been but 2 other minstrels introduced over the course of 7 years. … Continue reading Minstrel
Update January
As I continue this blog into the next month, there will be a considerable drop in content I'm afraid. I have recently gone back to my regular schedule of classes and can no longer make these articles during my internship. I have also got some other projects coming up so content may appear less frequently … Continue reading Update January
A Journey to Rhosgobel
This quest answers the question what happens to the Eagles when they fly too far East. They get shot down. This quest is one of the more controversial quests in the game, in that it has a very special way to resolve the quest in the final stage. The Quest has you escorting the wounded … Continue reading A Journey to Rhosgobel
The Hills of Emyn Muil
Just writing the title of this article gave me flashbacks. This is a quest that you beat once, and not visit ever again. Although I have to admit that I sometimes take a location control deck up against this quest because I know that I won't face a lot of enemies. This quest is often … Continue reading The Hills of Emyn Muil
Hobbits
The Shire brings forth one of the most enjoyable traits to play: Hobbits. These hairy-footed halflings got developed during the very first Saga box of the Lord of the Rings Saga but had a lot of love right from the start of the game. Bilbo Baggins was the very first Hero we received outside of … Continue reading Hobbits









