Skip to content

Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

  • Twitter
  • Patreon
  • Contact
  • Twitch channel
  • Youtube
  • Home
  • Scenario Analysis
    • Shadows of Mirkwood
    • Dwarrowdelf
    • Against the Shadow
    • Ringmaker
    • Angmar Awakened
    • Dream-Chaser
    • Haradrim
    • Ered Mithrin
    • Vengeance of Mordor
    • The Hobbit Saga
    • The Lord of the Rings Saga
    • Additional quests
    • Encounter Set Analyses
  • Archetype Analysis
    • Staples
  • Storage Hub
  • Player Card Analysis
  • News
    • Polls
  • Other
    • Guides
    • There and Back Again
  • About
    • Contact

Tag: Forest

Escape from Dol Guldur

Completing our trifecta of Core Set quests, we have Escape from Dol Guldur. This quest comes with a warning from the entire veteran community to new players: Skip this quest and go back to it later when your card pool has expanded. This quest can be brutal with just Core Set decks and still proves … Continue reading Escape from Dol Guldur →

durinsfather Escape from Dol Guldur, Shadows of Mirkwood Leave a comment 27 December 20206 January 2021

Passage through Mirkwood

The time has come to start a second version of this article, now that the original series is coming to a close in the 9th cycle. I noticed that over the 2.5 years since I wrote the original PtM article, many things have changed, including the length of my articles. So in order to properly … Continue reading Passage through Mirkwood →

durinsfather Passage Through Mirkwood, Shadows of Mirkwood 3 Comments 5 September 2020

Nightmare A Journey to Rhosgobel

The community doesn't really like A Journey to Rhosgobel, and I tend to agree. While the community and I have our differences at times (The Hills of Emyn Muil is a decent testing quest, fite me), we both agree that A Journey to Rhosgobel wasn't the best scenario in the first cycle. The mechanics of … Continue reading Nightmare A Journey to Rhosgobel →

durinsfather Nightmare, Shadows of Mirkwood Leave a comment 20 May 202020 May 2020

Fire in the Night

Few quests were more divisive in the early years of the game than the Battle of Lake-Town. The epic fight against Smaug required a focused deck, and strategy sites like Tales from the Cards provided guides for how to bring the beast down. Battle of Lake-Town represents an earlier design philosophy of the game, where … Continue reading Fire in the Night →

mortendall88 Ered Mithrin 6 Comments 10 May 20204 December 2020

Flies and Spiders

Here's a piece of trivia: Venom and poison are two different things. Briefly, poison is ingested or inhaled and venom is directly injected into a wound. Both can make you unconscious if they are severe enough. In this scenario, whether it's poison or venom, you want to make sure that you try not to find … Continue reading Flies and Spiders →

Card Talk: An LOTR LCG Podcast The Hobbit 3 Comments 18 April 202020 April 2020

The Mumakil

Every cycle thus far seems to have a quest that almost takes a step back from the traditional adversaries and enemies and has you face the diverse dangers presented by the very nature and native wildlife of Middle-Earth. In the Shadows of Mirkwood cycle we have The Hills of Emyn Muil; the Dwarrowdelf cycle offers us … Continue reading The Mumakil →

RedSpiderr Haradrim 1 Comment 27 March 202028 March 2020

Nightmare Return to Mirkwood

At the end of the first cycle, solo players were challenged like they had previously been during Escape from Dol Guldur. The final AP of the cycle gave them a quest that was very difficult to beat in true solo, but got easier with more players, as they got to share Gollum between players, reducing … Continue reading Nightmare Return to Mirkwood →

durinsfather Nightmare, Shadows of Mirkwood Leave a comment 11 March 2020

Lost in Mirkwood

With the new Wilds of Rhovanion Deluxe box taking a lot of inspiration from the original Core Set scenarios, a reworked version of Passage through Mirkwood was inevitable. The quest is the first one that any new player plays when they dive into this game, and it has a reputation of being the easiest quest … Continue reading Lost in Mirkwood →

durinsfather Ered Mithrin 4 Comments 8 February 202018 February 2020

Dungeons Deep and Caverns Dim

When fans of J.R.R. Tolkien are asked to consider what scene is the most iconic in his legendarium, Riddles in the Dark easily ranks among them. This scene has it all; mystery, suspense, an eerie setting, the creepy Gollum, and the hero of "The Hobbit," Bilbo Baggins.  The game also contains all these, and a … Continue reading Dungeons Deep and Caverns Dim →

Dave Walsh The Hobbit 1 Comment 4 September 2019

The Long Arm Of Mordor

There has been a pattern in this card game stretching right back to the Core Set. Well, perhaps I should be more specific, there are in fact several of these patterns. But the one in particular I am referring to is the removal of heroes from the player's control before the game ever begins. It … Continue reading The Long Arm Of Mordor →

RedSpiderr Haradrim 7 Comments 13 August 201927 February 2020

Posts navigation

Older posts

Search

Monthly Poll

 

Join the Palantir Guard via Patreon

Become a Patron!

Twitter of the Palantir

My Tweets

Links

  • Card Talk Podcast
  • Cardboard of the Rings
  • Fantasy Flight Games
  • Hall of Beorn
  • LOTR Deck Test
  • LOTR Quest Companion
  • Master of Lore
  • Mirkwood Runner
  • Mouth of Sauron Podcast
  • Patreon
  • Progression series (Hive Tyrant)
  • Reflection in Henneth Annûn
  • RingsDB
  • Tales from the Cards
  • The Grey Company Podcast
  • The Road
  • The Road Goes Ever On
  • The White Tower
  • Vision of the Palantir Stream Storage
  • Warden of Arnor

History of the Palantir

Artwork from the game

This slideshow requires JavaScript.

Disclaimer

This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

I do not own any of the art featured on this site. Please support the original artists who are making such excellent artwork for this game.

Card Images are courtesy of the Hall of Beorn http://hallofbeorn.com/LotR

Community difficulties are courtesy of the LOTR Quest companion: http://lotr-lcg-quest-companion.gamersdungeon.net/

Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Flight from Moria: There and Back Again
    • The Seventh Level: There and Back Again
  • durinsfather
    • Monthly Poll: January 2021
    • Third year anniversary
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • The Temple of Doom
    • Fire in the Night
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • The Ruins of Belegost
    • The Stone of Erech
  • rokafuchs
    • Deckbuilding: Deadmen’s Dike
    • Deckbuilding: The Weather Hills
  • silblade222
    • Encounter Set Review: Escape from Dol Guldur
    • Dwarrowdelf cycle conclusion
  • RedSpiderr
    • Three Player Quests
    • Two Player Quests
  • thepurplwizard
    • Fog on the Barrow Downs
  • veggiegollum
    • Danger in Dorwinion
    • Nightmare The Dread Realm

Blog Stats

  • 515,591 views since the blog began
Create a website or blog at WordPress.com
Cancel