As the month concludes, we round out the monthly poll as well. This month's poll concerned the Guarded (X) attachments from the Ered Mithrin cycle. I pitted the attachments against each other and gave all visitors to the site 2 votes to decide what two Guarded (X) attachments are the best in their opinion. I … Continue reading Monthly Poll: September 2019
Author: durinsfather
Doomed
One of the more controversial mechanics to bring to a multiplayer game is the Doomed mechanic. This set of cards rarely uses resources to pay for their effects, but instead requires all players to raise their threat. It is a difficult mechanic to properly integrate in the decks of all players, so not everyone will … Continue reading Doomed
Guarded Cards
During the Ered Mithrin cycle, a new set of cards was introduced with amazing abilities. However, these 7 cards all come with the Guarded (X) keyword, which means that when you play them, they attach to either a location or enemy in play. Exploring the location or defeating the enemy will allow you to get … Continue reading Guarded Cards
Staples: Location control
Location control is a mechanic in the game that is very close to my heart. I will gladly ditch the Tactics sphere in order to play more cards that interact with locations. But between all of the various cards that swap active locations, discard locations, and place progress, some are stronger than others. In this … Continue reading Staples: Location control
Escape from Umbar
The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar
Project Heat Death
Something big was announced last week that has forced me to put out an article explaining my cause of action for the foreseeable future. I came prepared with a strategy I dubbed Project Heat Death, as I didn't expect the game being down until the end of time. Turns out I was wrong. Cause Last … Continue reading Project Heat Death
Month in Review: August 2019
With summer already passing, it seems that we are going back to the darker and colder days here in the Northern Hemisphere. But that's fine by me, because bad weather is a perfect excuse to skip going outside and play some more games! Also for working on the blog, which has seen some good development … Continue reading Month in Review: August 2019
Monthly Poll: August 2019
It has become somewhat of a ritual now to wrap up these polls at the end of the month. And this month's article is no different. Since we have started to delve into the Haradrim cycle properly this month, I wanted to rank the different scenarios of the cycle with each other. The scenarios in … Continue reading Monthly Poll: August 2019
Desert Crossing
One of the unique draws of Middle Earth is the variety in biomes that it offers, from towering peaks to large marshlands. This cycle brought the game to the far south, where lush jungles and dry deserts set the scene for these quests. Today's quest deals with the desert of Harad, which can be a … Continue reading Desert Crossing
First Impressions: A Shadow in the East
I wasn't quite sure if I wanted to continue this series, but the community has spoken in favor of doing more First Impression articles whenever I get new expansions, so let's start with this brand new deluxe box that arrived last weeked. The narrative takes us further east than we have ever been before, and … Continue reading First Impressions: A Shadow in the East









