This is it. You traveled through the wilds of Rhovanion, hunted down a cold-drake in the Withered Heath, protected a town from a dragon, fought against ancient spirits in Framsburg and claimed the sword Wormsbane to finally defeat Dagnir, one of the most dangerous dragons since Smaug was killed. But the sword you found was … Continue reading Mount Gundabad
Month in Review: June 2020
Between the stay at home orders, anti-COVID and BLM protests, heavy rainfall and intense heatwaves just here in the Netherlands, June has been a strange month. It is during these times that I am happy to be able to devote some time to this game, especially now that things in my family aren't going well … Continue reading Month in Review: June 2020
Encounter Set Review: Sauron’s Reach
The eye of Our lord Sauron sees everything. He knows about everything that happens in Middle-earth, no matter how far from Mordor, because His omnipresent servants and dark magic provide to Our lord all information about Our enemies. Hide, Players, and hope you won't get into Our way. For Sauron! Summary review EnemiesLocationsTreacheriesShadow effectsOverall evaluationYOUR … Continue reading Encounter Set Review: Sauron’s Reach
Monthly Poll: June 2020
With another month coming to a close, it is time to look back at the poll that I have had up on the blog for the last 30 days. This poll asked everyone what their top 2 scenarios from the Ringmaker cycle are. The cycle is a little controversial, as the Time mechanic wasn't well … Continue reading Monthly Poll: June 2020
Encounter Set Review: Journey Along the Anduin
The journey along the river Anduin might some Players understand as a peaceful walk. On the banks of the Anduin, it doesn't seem that anything should go wrong. But as time is going on, Players are gradually realizing that their progress through the game is somehow slowed. Enemies, locations and treacheries - everything cooperates in order to disgust Player's trip … Continue reading Encounter Set Review: Journey Along the Anduin
Master cards
No not the credit cards, this article will focus on the Master traited cards that were introduced in the Vengeance of Mordor cycle. These cards interact with the player card version of the One Ring that was in the Shadow in the East Deluxe box. The trait offers the players the chance to use the … Continue reading Master cards
Pipes
The art of smoking pipeweed is a common practice among various races in Middle Earth. Wizards do it, Dwarves do it, and Hobbits have based a part of their economy on it! So it wasn't a huge shock when Pipe and Pipeweed traited cards eventually made their way into the game. While it may seem … Continue reading Pipes
Deckbuilding: Intruders in Chetwood
It has been a while, but being locked down by the corona virus Iโm returning to the Deckbuilding series. With a lot new powerful player cards, especially the contracts, there are a lot more possibilities to build interesting decks designed to beat specific scenarios! I am returning to this series with the Lost Realm and … Continue reading Deckbuilding: Intruders in Chetwood
Month in Review: May 2020
As we are slowly getting used to the new situation we are finding ourselves in, the month of May comes to an end. It was a month of spoilers, with the final cards of both Land of Sorrow and the final AP, The Fortress of Nurn being spoiled in the community. This marks the conclusion … Continue reading Month in Review: May 2020
Player card review: Foundations of Stone
The walls are weeping water, and the air grows damp. A low rumble sounds from above, accompanied by the sound of rushing water. There are underground waterways in Moria that lead to deep darkness, and who knows what else... Deeper in the Mines of Moria you hear sounds of splashing water. The water is dripping … Continue reading Player card review: Foundations of Stone









