Out of all the quests ever in this game, Escape from Dol Guldur has got to be one of the hardest. The quest is way too difficult for new players that just picked up their Core Set, and even players with complete card pools would rather play something like Nin-in-Eilph over Escape from Dol Guldur. … Continue reading Nightmare Escape from Dol Guldur
Month in Review: March 2020
I think many of us are going to remember this month and the ones to come for a long time. This isn't the best situation we are currently finding ourselves in, but remember that this is not the new normal and this too shall pass. With that said, the LOTR LCG community is coming together … Continue reading Month in Review: March 2020
The Mumakil
Every cycle thus far seems to have a quest that almost takes a step back from the traditional adversaries and enemies and has you face the diverse dangers presented by the very nature and native wildlife of Middle-Earth. In the Shadows of Mirkwood cycle we have The Hills of Emyn Muil; the Dwarrowdelf cycle offers us … Continue reading The Mumakil
Monthly Poll: March 2020
Amidst all the commotion that the current situation creates, I nearly forgot that it was nearing the end of the month, and so I had to finish the monthly poll that I ran during March. This month, I polled what everybody's favourite quest from the Dwarrowdelf cycle was, giving everyone 2 selections from among the … Continue reading Monthly Poll: March 2020
Player card review: The Long Dark
The Mines of Moria are a dark labyrinth of narrow tunnels and wide passages, natural caves and impressive caverns of Dwarven workmanship. The heroes must make their way eastward, discovering what they can about the Orcs, and perhaps even meeting up with Balin for more information. But it is easy to get lost in the … Continue reading Player card review: The Long Dark
Nightmare Return to Mirkwood
At the end of the first cycle, solo players were challenged like they had previously been during Escape from Dol Guldur. The final AP of the cycle gave them a quest that was very difficult to beat in true solo, but got easier with more players, as they got to share Gollum between players, reducing … Continue reading Nightmare Return to Mirkwood
Fellowship
During the Vengeance of Mordor cycle, the developers introduced a new card type that not only influences the way you play your deck, but also influences the deckbuilding process itself. These new Contract cards limit the players in some areas, like restricting certain cards from your deck, but grant you benefits in other places. The … Continue reading Fellowship
Encounter Set Review: Dol Guldur Orcs
If YOU, Players, were appeased by the previous Encounter set, Passage Through Mirkwood, the next one will put you backon solid ground. Dol Guldur Orcs is coming up with, as the name indicates, many Orcs, ready to crush many skulls. Forget about East Bight Patrol - these Orcs can fight. The Encounter set won't spare even from the view of locations … Continue reading Encounter Set Review: Dol Guldur Orcs
Month in Review: February 2020
With the shortest month of the year almost behind us, it is time to reflect on the past month and see what it brought the community in terms of expansions and articles from this blog. We got our third expansion of the Vengeance of Mordor cycle, and the Doomed archetype got revitalised with the release … Continue reading Month in Review: February 2020
Monthly Poll: February 2020
To take a break of the 'favoutire scenario of cycle X' trend, I made a poll for the short month of February where players could vote for their top 3 weapon attachments. And with the month coming to an end, it is time to share with you the results on what weapons should remain according … Continue reading Monthly Poll: February 2020









