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Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

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Tag: Side-quests

The City of Ulfast

With the assault on Dorwinion now behind you, you start to find the man responsible for the siege. This leads you to the city of Ulfast on the shores of the Sea of Rhûn. But finding one person in a city isn't easy, especially if you want to avoid getting found. That's because the City … Continue reading The City of Ulfast →

durinsfather Vengance of Mordor Leave a comment 15 July 202110 March 2022

Under the Ash Mountains

I know I said after my Drúadan Forest review some years ago that I would never cover a quest in such a negative tone again. But boy, did I find another quest that I find unfair, and you are all here to read me whining about it. Under the Ash Mountains takes a few mechanics from previous … Continue reading Under the Ash Mountains →

durinsfather Vengance of Mordor 3 Comments 13 February 202120 June 2021

Nightmare The Treachery of Rhudaur

After a "short" break (I planned to have this article ready on Halloween 2020), we advance in our Angmar Awakened nightmare series to another great quest. The Treachery of Rhudaur was already fun with multiple players, but it always used to be a little less fun while playing only one deck. Since it came out, … Continue reading Nightmare The Treachery of Rhudaur →

veggiegollum Angmar Awakened, Nightmare Leave a comment 2 February 202119 December 2021

The River Running

As the first scenario of a new cycle, the quest is meant to introduce new mechanics in a slightly easier format to give players a solid quest to beat without it taking a million attempts. Especially in this Vengeance of Mordor cycle, the River Running strikes me as the easiest quest of the entire cycle, … Continue reading The River Running →

durinsfather Vengance of Mordor 3 Comments 22 August 202022 August 2020

Nightmare The Dread Realm

This is the conclusion of the Angmar Awakened cycle and a strangely controversial quest. It has been one of my favorites ever since I first played it, as it was thematic, interesting in its mechanics, and already pretty challenging. The Nightmare version, as always, makes it even more thematic and bumps up this quest's difficulty … Continue reading Nightmare The Dread Realm →

veggiegollum Angmar Awakened, Nightmare 1 Comment 17 August 202013 November 2021

Nightmare Across the Ettenmoors

Across the Ettenmoors used to be a quite enjoyable quest when it was released. It used fairly interesting mechanics and had a pretty distinctive feel to it, but it was quite a bit too easy. The nightmare deck changes that, and by how much I'll explain in this article. Nightmare Across the Ettenmoors Found in: … Continue reading Nightmare Across the Ettenmoors →

veggiegollum Angmar Awakened, Nightmare 1 Comment 22 July 202017 August 2020

Fire in the Night

Few quests were more divisive in the early years of the game than the Battle of Lake-Town. The epic fight against Smaug required a focused deck, and strategy sites like Tales from the Cards provided guides for how to bring the beast down. Battle of Lake-Town represents an earlier design philosophy of the game, where … Continue reading Fire in the Night →

mortendall88 Ered Mithrin 9 Comments 10 May 20204 December 2020

The Mumakil

Every cycle thus far seems to have a quest that almost takes a step back from the traditional adversaries and enemies and has you face the diverse dangers presented by the very nature and native wildlife of Middle-Earth. In the Shadows of Mirkwood cycle we have The Hills of Emyn Muil; the Dwarrowdelf cycle offers us … Continue reading The Mumakil →

RedSpiderr Haradrim 4 Comments 27 March 202028 March 2020

The Black Serpent

One of the best things of this game is that it can dive deep into passing mentions of places and characters that were in the books. This cycle is a prime example of this, since we don't know much about Harad from the books. It has led us to the great jungles that were only … Continue reading The Black Serpent →

durinsfather Haradrim 2 Comments 3 December 201922 March 2022

Escape from Umbar

The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar →

durinsfather Haradrim 8 Comments 8 September 2019

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This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Community difficulties are courtesy of the LOTR Quest companion: http://lotr-lcg-quest-companion.gamersdungeon.net/

Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Road to Rivendell: There and Back Again
    • The Redhorn Gate: There and Back Again
  • durinsfather
    • Nightmare The Steward’s Fear
    • Month in Review: April 2022
  • beleg489
    • Beleg’s Storage
    • Keywords
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • The Passage of the Marshes
    • The Fortress of Nurn
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • The Massing at Osgiliath
    • The Battle of Lake-town
  • rokafuchs
    • Deckbuilding: Across the Ettenmoors
    • Deckbuilding: Escape from Mount Gram
  • silblade222
    • Encounter Set Review: Conflict at the Carrock
    • Player card review: Encounter at Amon Din
  • RedSpiderr
    • Three Player Quests
    • Two Player Quests
  • thepurplwizard
    • Fire in the Night epic multiplayer adaptation
    • Helm’s Deep epic multiplayer adaptation
  • veggiegollum
    • Nightmare Shadow and Flame
    • Nightmare The Redhorn Gate

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