It has become somewhat of a ritual now to wrap up these polls at the end of the month. And this month's article is no different. Since we have started to delve into the Haradrim cycle properly this month, I wanted to rank the different scenarios of the cycle with each other. The scenarios in … Continue reading Monthly Poll: August 2019
Player card review: Return to Mirkwood
After cornering and capturing Gollum in The Dead Marshes, the heroes must now escort the creature north, through Mirkwood forest, so that he can be held and interrogated at King Thranduilโs palace. The journey will not be easy, however: Mirkwood is always a dangerous place, the Dark Lordโs forces are eager to take Gollum for … Continue reading Player card review: Return to Mirkwood
Deckbuilding: The Three Trials
Coming back from my summer holidays I continue with the deckbuilding series, this time tackling The Three Trials. It's one of my favourite quests from the entire game, being not just a great boss fight but having also great replayability thanks to the different combinations of Guardians, Barrows and Trials. I will build for the … Continue reading Deckbuilding: The Three Trials
Desert Crossing
One of the unique draws of Middle Earth is the variety in biomes that it offers, from towering peaks to large marshlands. This cycle brought the game to the far south, where lush jungles and dry deserts set the scene for these quests. Today's quest deals with the desert of Harad, which can be a … Continue reading Desert Crossing
Flight from Moria: There and Back Again
โFly! This is a foe beyond any of you!โ Welcome to my article detailing the last quest from the โKhazad-dumโ Deluxe expansion as our heroes try to escape from the Mines of Moria. This was another really easy preparation as I didnโt change many cards from my previous deck, kept the same heroes, the same … Continue reading Flight from Moria: There and Back Again
The Long Arm Of Mordor
There has been a pattern in this card game stretching right back to the Core Set. Well, perhaps I should be more specific, there are in fact several of these patterns. But the one in particular I am referring to is the removal of heroes from the player's control before the game ever begins. It … Continue reading The Long Arm Of Mordor
The Seventh Level: There and Back Again
โHere lies Balin, son of Fundin. Lord of Moria.โ My latest article continues my adventures in the dark, twisting passages of Moria as I search for signs of Balin โ although, of course, we all know his unfortunate fate from reading โFellowship of the Ringโ... The Encounter deck uses lots of new cards that are … Continue reading The Seventh Level: There and Back Again
First Impressions: A Shadow in the East
I wasn't quite sure if I wanted to continue this series, but the community has spoken in favor of doing more First Impression articles whenever I get new expansions, so let's start with this brand new deluxe box that arrived last weeked. The narrative takes us further east than we have ever been before, and … Continue reading First Impressions: A Shadow in the East
The Thing in the Depths
It has been a while since we have had a scenario where there is such a clear break between the first half and the second half of the scenario. Foundations of Stone did this by washing you to the very roots of the Misty Mountains, while the Dunland Trap sprung the trap during the second … Continue reading The Thing in the Depths
Into the Pit: There and Back Again
โThe doors of the East-gate hang crooked on their hinges. The darkness inside the doorway is still and impenetrable, shutting out the last beams of a sinking sun.โ Welcome to my latest article as I start โKhazad-dumโ, and a new cycle of adventures for the LCG. This cycle was eagerly awaited - both when it first … Continue reading Into the Pit: There and Back Again









