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Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

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Tag: surge

Wrath and Ruin

This cycle is keen to revisit past quests and fix what was broken with them. In today's episode, we get Assault on Osgiliath 2.0. Not only the mechanics are the same, but even in the announcement for this pack, FFG mentioned that you are defending "the ancient capital of Gondor". Last I checked, Dorwinion wasn't … Continue reading Wrath and Ruin →

durinsfather Vengance of Mordor 2 Comments 17 April 202118 April 2021

Journey Along the Anduin

The next article fit for a remastered version is this Core Set classic that is still enjoyed by players to this day. Journey along the Anduin is one of the most played scenarios by the community, and deserves a proper in depth look. If you would want to read the original article from 2.5 years … Continue reading Journey Along the Anduin →

durinsfather Journey along the Anduin, Shadows of Mirkwood 3 Comments 29 November 202014 January 2021

The Dunland Trap

Following the exhausting capture of Mugash for Saruman, the White Wizard has another task for the heroes: Go to the city of Tharbad and meet the dwarf Nalir. For this dwarf claims to have found an ancient Elven secret, something thought lost to the ages... For through the knowledge of the previous ages, the White … Continue reading The Dunland Trap →

mortendall88 Ringmaker 5 Comments 3 July 20183 July 2018

Celebrimbor’s Secret

The latest line of Middle Earth video games, the Shadow of Mordor series, featured this legendary Elven smith. But now it is time for our heroes to search the ruins of his city for a ring mould. This quest is one of the more enjoyable quests of this cycle to me and features a nice … Continue reading Celebrimbor’s Secret →

durinsfather Ringmaker 2 Comments 30 June 201825 September 2020

Flight to the Ford

Frodo has been griefly wounded by a Morgul Blade during the fight against the Nazgûl at Weathertop. Now, your fellowship tries to make its way to the safety of Rivendell, but you have to cross through dangerous lands to get there while you are being pursued by the enemy. And at the same time, Frodo’s … Continue reading Flight to the Ford →

brinxian Lord of the Rings Saga 3 Comments 13 June 20181 July 2018

The Blood of Gondor

Every once in a while, the developers give us with a scenario that has some special mechanic that really flips the normal phases of the game upside down. The Blood of Gondor is such a quest. Not only does this quest give players a ton of enemies, but the enemies might engage players when they … Continue reading The Blood of Gondor →

durinsfather Against the Shadow 3 Comments 13 May 201822 May 2018

The Drúadan Forest

This quest is one of my most hated quests in the game. It requires a very specific build, and even then, you might stall after 3 turns as the new Prowl keyword takes away most of your resources. This quest is also one that can absolutely ruin players by dealing a lot of Archery damage … Continue reading The Drúadan Forest →

durinsfather Against the Shadow 11 Comments 25 April 201827 April 2018

Assault on Osgiliath

This was the second time in short succession that the players were at Osgiliath. With the memory of Massing at Osgiliath fresh in their memory, players set out to retake the city after they fled from it during the POD quest. This scenario is again all about locations, as each cycle has one of those … Continue reading Assault on Osgiliath →

durinsfather Against the Shadow 7 Comments 20 April 2018

Into the Pit

We start off this brand new cycle with one of my personal favourite quests. I often return to this quest to test my new decks against. The quest requires you to handle combat, quest enough to pass locations, even have a solid board state (or resource generation) during the last stage. This quest doesn't have … Continue reading Into the Pit →

durinsfather Dwarrowdelf 8 Comments 7 February 20184 August 2019

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This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Road to Rivendell: There and Back Again
    • The Redhorn Gate: There and Back Again
  • durinsfather
    • Month in Review: July 2022
    • Nightmare Encounter at Amon Din
  • beleg489
    • Beleg’s Storage
    • Keywords
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • The Passage of the Marshes
    • The Fortress of Nurn
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • The Massing at Osgiliath
    • The Battle of Lake-town
  • rokafuchs
    • Deckbuilding: Across the Ettenmoors
    • Deckbuilding: Escape from Mount Gram
  • silblade222
    • Encounter Set Review: A Journey to Rhosgobel
    • Encounter Set Review: Conflict at the Carrock
  • RedSpiderr
    • Three Player Quests
    • Two Player Quests
  • thepurplwizard
    • Fire in the Night epic multiplayer adaptation
    • Helm’s Deep epic multiplayer adaptation
  • veggiegollum
    • Nightmare The Thing in the Depths
    • The Siege of Annúminas

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