As the first scenario of a new cycle, the quest is meant to introduce new mechanics in a slightly easier format to give players a solid quest to beat without it taking a million attempts. Especially in this Vengeance of Mordor cycle, the River Running strikes me as the easiest quest of the entire cycle, … Continue reading The River Running
Tag: Archery
Escape from Umbar
The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar
The Uruk-Hai
After Frodo has left the Fellowship there still is no rest for your brave heroes. Some of your companions have been captured by the dangerous Orcs of the White Hand and are being dragged towards their almost certain doom in Isengard. Despite their weariness, the adventurers of your Fellowship have to take on the pursuit … Continue reading The Uruk-Hai
Breaking of the Fellowship
After their stop in Lothlorien and receiving valuable gifts from Galadriel the Fellowship is embarking on their Journey along the Anduin. At Amon Hen their journey comes to a halt and a choice about the further direction of travel has to be made. When Frodo goes away to contemplate the options the heroes are beset … Continue reading Breaking of the Fellowship
The Blood of Gondor
Every once in a while, the developers give us with a scenario that has some special mechanic that really flips the normal phases of the game upside down. The Blood of Gondor is such a quest. Not only does this quest give players a ton of enemies, but the enemies might engage players when they … Continue reading The Blood of Gondor
The Morgul Vale
This article will contain spoilers for the conclusion of the narrative of the Against the Shadow cycle. If you haven't played this quest yet, go in blind and come back in order to not be spoiled by the big surprise. The Morgul Vale is the conclusion of the Against the Shadow cycle and it ends … Continue reading The Morgul Vale
The DrĂșadan Forest
This quest is one of my most hated quests in the game. It requires a very specific build, and even then, you might stall after 3 turns as the new Prowl keyword takes away most of your resources. This quest is also one that can absolutely ruin players by dealing a lot of Archery damage … Continue reading The DrĂșadan Forest
Assault on Osgiliath
This was the second time in short succession that the players were at Osgiliath. With the memory of Massing at Osgiliath fresh in their memory, players set out to retake the city after they fled from it during the POD quest. This scenario is again all about locations, as each cycle has one of those … Continue reading Assault on Osgiliath
The Siege of Cair Andros
Much like the Core Set, the third scenario in the Heirs of Numenor expansion is a tough nut to crack. The Siege of Cair Andros is rated as the fifth hardest scenario by the community (link). Though this list hasn't been updated, it does show that players shouldn't underestimate this scenario. This quest has been … Continue reading The Siege of Cair Andros
Into Ithilien
This quest set the standard for the difficulty for this cycle. Progression style players often get stuck banging their heads against this scenario that requires players to quest hard out of the gate while also being able to kill a host of tough enemies. The encounter deck does provide players with a bit of help … Continue reading Into Ithilien