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Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

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Tag: Hills

The Hills of Emyn Muil

Your hunt for Gollum has brought you to one of the more boring quests in the game, according to many. The Hills of Emyn Muil focuses a lot on locations and exploration rather than combat. As such, it is not unheard of to clear this scenario without ever seeing a single enemy. This greatly reduces … Continue reading The Hills of Emyn Muil →

durinsfather Geen categorie Leave a comment 27 November 2022

Nightmare Road to Rivendell

When opening this pack, you might be surprised to see no extra copies of Sleeping Sentry in this pack. Still, this more difficult version of the infamous Road to Rivendell quest will be quite the challenge for everyone. The focus this time is more aimed towards the Ambush keyword, and the quest throws a replacement … Continue reading Nightmare Road to Rivendell →

durinsfather Dwarrowdelf, Nightmare Leave a comment 12 August 2021

Nightmare Across the Ettenmoors

Across the Ettenmoors used to be a quite enjoyable quest when it was released. It used fairly interesting mechanics and had a pretty distinctive feel to it, but it was quite a bit too easy. The nightmare deck changes that, and by how much I'll explain in this article. Nightmare Across the Ettenmoors Found in: … Continue reading Nightmare Across the Ettenmoors →

veggiegollum Angmar Awakened, Nightmare 1 Comment 22 July 202017 August 2020

Journey Up the Anduin

During the tournament in 2018 that determined the community's favourite quests at that moment, Journey along the Anduin ended in fifth place. This Core Set classic has always been a community darling, since it was the first proper challenge that we collectively faced. While the Nightmare version did increase the difficulty of the quest, the … Continue reading Journey Up the Anduin →

durinsfather Ered Mithrin 4 Comments 8 January 20208 January 2020

Fog on the Barrow Downs

"Keep to the green grass. Don't you go a-meddling with old stone or cold Wights or prying in their houses, unless you be strong folk with hearts that never falter!" ~Tom BombadilWith this sage advice and a clap on the shoulder, the hobbits are sent on their way from Tom Bombadil's house. They had survived … Continue reading Fog on the Barrow Downs →

thepurplwizard Lord of the Rings Saga 2 Comments 13 March 2019

Across the Ettenmoors

In the Q&A of March this year, I got asked what my favourite quest was, I answered that for the Angmar Awakened cycle, it was Intruders in Chetwood. I stand corrected: this, this is my favourite quest of the cycle. Across the Ettenmoors brings giant (literally and figuratively) enemies and doubles down on the side-quests … Continue reading Across the Ettenmoors →

durinsfather Angmar Awakened 7 Comments 27 October 2018

The Wastes of Eriador

The Wastes of Eriador kicks off the Angmar Awakened cycle with a pretty long, challenging, and aggressive scenario. The story so far is that your heroes have aided a Dunedain by the name of Iarion to help ambush a war party of orcs headed for Bree-land. Upon successful ambush and pursuit of survivors into the … Continue reading The Wastes of Eriador →

Matt Duckworth Angmar Awakened 8 Comments 22 October 201823 October 2018

The Weather Hills

With the attack on Bree-land prevented, the heroes discover to their horror that some villagers have been kidnapped by the orcs. The orcs are tracked North into the Weather Hills. As the heroes enter the hills, the weather begins to turn unusually cold... The Weather Hills is the second quest in the Lost Realm deluxe … Continue reading The Weather Hills →

mortendall88 Angmar Awakened 8 Comments 20 September 20185 March 2021

Intruders in Chetwood

As the first quest of the new Angmar Awakened cycle, this was the first time for many players to come into contact with encounter side-quests. This quest was perfect for those, as there is just 1 main quest stage that has to be defeated, but the enemy is giving you side quests that hurt you … Continue reading Intruders in Chetwood →

durinsfather Angmar Awakened 1 Comment 25 August 20188 July 2019

The Three Trials

After you have been captured by the Dunlendings during the events of the Dunland Trap, you must now recover an ancient artefact for the Boar Clan chief in order for him to let you go. But getting the artefact won't be easy, you need to gather 3 keys, each guarded by a deadly spirit. This … Continue reading The Three Trials →

mortendall88 Ringmaker 8 Comments 2 August 201827 May 2021

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This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Road to Rivendell: There and Back Again
    • The Redhorn Gate: There and Back Again
  • durinsfather
    • Staples: Willpower Boost
    • The Woodland Realm
  • beleg489
    • Beleg’s Storage
    • Keywords
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • Journey to the Cross-roads
    • The Passage of the Marshes
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • Nightmare Assault on Osgiliath
    • The Massing at Osgiliath
  • rokafuchs
    • Deckbuilding: Across the Ettenmoors
    • Deckbuilding: Escape from Mount Gram
  • silblade222
    • Encounter Set Review: A Journey to Rhosgobel
    • Encounter Set Review: Conflict at the Carrock
  • RedSpiderr
    • Ten Decks for New Players
    • Four Player Quests
  • thepurplwizard
    • Fire in the Night epic multiplayer adaptation
    • Helm’s Deep epic multiplayer adaptation
  • veggiegollum
    • Nightmare The Thing in the Depths
    • The Siege of AnnĂşminas

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