I think that the normal Journey Along the Anduin quest may just be the quest that has been played the most by the community as a group. Not just because the scenario is enjoyable, but also because of the many resets that players will go through during their playthrough because of the shear difficulty spike … Continue reading Nightmare Journey Along the Anduin
Tag: River
The Old Forest
The Black Riders Saga Expansion was the first time Fantasy Flight Games delved into the events of The War of the Ring, and while they did a near-perfect job of portraying Frodo's first few steps into the wider world of Middle-earth, from leaving Bag-end, surviving Weathertop and escaping to Rivendell, they were not able to … Continue reading The Old Forest
The Oath
The Oath is the first quest in the Two-Player limited edition starter set for Lord of the Rings the Card Game, which is a living card game by Fantasy Flight Games. It was included as part of the Collector's Edition for Lord of the Rings the Living Card Game, which is a digital card game … Continue reading The Oath
Across the Ettenmoors
In the Q&A of March this year, I got asked what my favourite quest was, I answered that for the Angmar Awakened cycle, it was Intruders in Chetwood. I stand corrected: this, this is my favourite quest of the cycle. Across the Ettenmoors brings giant (literally and figuratively) enemies and doubles down on the side-quests … Continue reading Across the Ettenmoors
Nightmare Hunt for Gollum
For many, Hunt for Gollum was their first Adventure pack, but it left the players a bit disappointed. The quest was very swingy with early cardpool cards and became easy in the later life of the game. To make the quest more interesting, the Nightmare version was released a few years after the regular AP. … Continue reading Nightmare Hunt for Gollum
Breaking of the Fellowship
After their stop in Lothlorien and receiving valuable gifts from Galadriel the Fellowship is embarking on their Journey along the Anduin. At Amon Hen their journey comes to a halt and a choice about the further direction of travel has to be made. When Frodo goes away to contemplate the options the heroes are beset … Continue reading Breaking of the Fellowship
Nightmare Passage through Mirkwood
Oh yes, it is time to dip our toe into the nightmare scenarios. And what better place to start our misery than the very first (and easiest) scenario in the game: Passage through Mirkwood. The developers used this quest in its Normal mode to introduce players to the game and to have a relatively easy … Continue reading Nightmare Passage through Mirkwood
Flight to the Ford
Frodo has been griefly wounded by a Morgul Blade during the fight against the NazgĂ»l at Weathertop. Now, your fellowship tries to make its way to the safety of Rivendell, but you have to cross through dangerous lands to get there while you are being pursued by the enemy. And at the same time, Frodo’s … Continue reading Flight to the Ford
Trouble in Tharbad
This is a real gem of a quest in this cycle. It is not very difficult and is the go-to quest for any deck that wants to include some Secrecy cards. The quest also introduced us to the biggest let-down in terms of objective allies, Nalir the Dwarf. This objective is anything but helpful during … Continue reading Trouble in Tharbad
A Shadow of the Past
Ever since the inception of the Lord of the Rings: The Card Game players were expecting to be treated to experiencing the events of the books in game form. With the release of the Black Riders Saga Expansion Fantasy Flight Game finally delivered. In this expansion, the players can experience the events of the first … Continue reading A Shadow of the Past









