If the Dragons and the other big enemies in this cycle weren't enough, you and your fellowship decide to go down the haunted depths of Framsburg in search of a sword. The place has been deserted for a long time, meaning you will have to watch your step and deal with any ghosts that you … Continue reading The Ghost of Framsburg
Nightmare Conflict at the Carrock
Fog is not unusual in Wilderland, particularly at this time of year. All the same, there is something ominous about the wall of grey which has crept in overnight. It blankets the Anduin from all sides, stretching almost to the eaves of Mirkwood. A sniff of the air brings nervous anticipation. This is no ordinary … Continue reading Nightmare Conflict at the Carrock
Thorongil
This last cycle has been one to change the fundamentals of the game. Contracts have placed restrictions on deck building in exchange for granting boosts and bonuses; Helm of Secrecy has allowed you to swap out your heroes in the middle of the game; and players may take The One Ring with them on their … Continue reading Thorongil
Mount Gundabad
This is it. You traveled through the wilds of Rhovanion, hunted down a cold-drake in the Withered Heath, protected a town from a dragon, fought against ancient spirits in Framsburg and claimed the sword Wormsbane to finally defeat Dagnir, one of the most dangerous dragons since Smaug was killed. But the sword you found was … Continue reading Mount Gundabad
Month in Review: June 2020
Between the stay at home orders, anti-COVID and BLM protests, heavy rainfall and intense heatwaves just here in the Netherlands, June has been a strange month. It is during these times that I am happy to be able to devote some time to this game, especially now that things in my family aren't going well … Continue reading Month in Review: June 2020
Encounter Set Review: Sauron’s Reach
The eye of Our lord Sauron sees everything. He knows about everything that happens in Middle-earth, no matter how far from Mordor, because His omnipresent servants and dark magic provide to Our lord all information about Our enemies. Hide, Players, and hope you won't get into Our way. For Sauron! Summary review EnemiesLocationsTreacheriesShadow effectsOverall evaluationYOUR … Continue reading Encounter Set Review: Sauron’s Reach
Monthly Poll: June 2020
With another month coming to a close, it is time to look back at the poll that I have had up on the blog for the last 30 days. This poll asked everyone what their top 2 scenarios from the Ringmaker cycle are. The cycle is a little controversial, as the Time mechanic wasn't well … Continue reading Monthly Poll: June 2020
Encounter Set Review: Journey Along the Anduin
The journey along the river Anduin might some Players understand as a peaceful walk. On the banks of the Anduin, it doesn't seem that anything should go wrong. But as time is going on, Players are gradually realizing that their progress through the game is somehow slowed. Enemies, locations and treacheries - everything cooperates in order to disgust Player's trip … Continue reading Encounter Set Review: Journey Along the Anduin
Master cards
No not the credit cards, this article will focus on the Master traited cards that were introduced in the Vengeance of Mordor cycle. These cards interact with the player card version of the One Ring that was in the Shadow in the East Deluxe box. The trait offers the players the chance to use the … Continue reading Master cards
Pipes
The art of smoking pipeweed is a common practice among various races in Middle Earth. Wizards do it, Dwarves do it, and Hobbits have based a part of their economy on it! So it wasn't a huge shock when Pipe and Pipeweed traited cards eventually made their way into the game. While it may seem … Continue reading Pipes









