The final scenario of the Shadows of Mirkwood cycle is where things get a bit crazy. Not only is this the first time players have to traverse 4 quest stages, but they have to do so with Gollum kicking and screaming like a 4-year-old who got told that they can't have all the candy from … Continue reading Return to Mirkwood
Tag: Spiders
A Journey to Rhosgobel
After having been away so long from the blog, you'd expect me to rush in with a nice and easy article discussing some quests that are beloved by the community. You know, the simple stuff. But noooo, SOMEONE (me from 4 months ago) decided that Journey to Rhosgobel should be next! So today, we'll be … Continue reading A Journey to Rhosgobel
Nightmare The Long Dark
After a bit of break from the blog, I have returned to release some more articles. Today, I posed myself the challenge to get through a Nightmare quest analysis as quickly as possible. And wouldn't you know it: a perfectly forgettable quest presents itself to us, this time in Nightmare form. Many people often praise … Continue reading Nightmare The Long Dark
Under the Ash Mountains
I know I said after my DrĂșadan Forest review some years ago that I would never cover a quest in such a negative tone again. But boy, did I find another quest that I find unfair, and you are all here to read me whining about it. Under the Ash Mountains takes a few mechanics from previous … Continue reading Under the Ash Mountains
Escape from Dol Guldur
Completing our trifecta of Core Set quests, we have Escape from Dol Guldur. This quest comes with a warning from the entire veteran community to new players: Skip this quest and go back to it later when your card pool has expanded. This quest can be brutal with just Core Set decks and still proves … Continue reading Escape from Dol Guldur
Passage through Mirkwood
The time has come to start a second version of this article, now that the original series is coming to a close in the 9th cycle. I noticed that over the 2.5 years since I wrote the original PtM article, many things have changed, including the length of my articles. So in order to properly … Continue reading Passage through Mirkwood
Beneath the Sands
The very first encounter card revealed by the vast majority of players of this game is the Forest Spider. Ever since then, Spiders have appeared in over half the cycles of the game, establishing them as one of the premier enemies in the game, after the unmatched Orcs and their ever present supporting Wargs. And … Continue reading Beneath the Sands
Mount Gundabad
This is it. You traveled through the wilds of Rhovanion, hunted down a cold-drake in the Withered Heath, protected a town from a dragon, fought against ancient spirits in Framsburg and claimed the sword Wormsbane to finally defeat Dagnir, one of the most dangerous dragons since Smaug was killed. But the sword you found was … Continue reading Mount Gundabad
Nightmare A Journey to Rhosgobel
The community doesn't really like A Journey to Rhosgobel, and I tend to agree. While the community and I have our differences at times (The Hills of Emyn Muil is a decent testing quest, fite me), we both agree that A Journey to Rhosgobel wasn't the best scenario in the first cycle. The mechanics of … Continue reading Nightmare A Journey to Rhosgobel
Flies and Spiders
Here's a piece of trivia: Venom and poison are two different things. Briefly, poison is ingested or inhaled and venom is directly injected into a wound. Both can make you unconscious if they are severe enough. In this scenario, whether it's poison or venom, you want to make sure that you try not to find … Continue reading Flies and Spiders