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Vision Of The Palantir

In depth analysis of quests and strategy guides for LOTR LCG

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Tag: Objectives

Nightmare Across the Ettenmoors

Across the Ettenmoors used to be a quite enjoyable quest when it was released. It used fairly interesting mechanics and had a pretty distinctive feel to it, but it was quite a bit too easy. The nightmare deck changes that, and by how much I'll explain in this article. Nightmare Across the Ettenmoors Found in: … Continue reading Nightmare Across the Ettenmoors →

veggiegollum Angmar Awakened, Nightmare 1 Comment 22 July 202017 August 2020

The Stone of Erech

Unearthly it looked, as though it had fallen from the sky, as some believed...The Return of the King This quest is another Print on Demand (POD) quest which focuses on finding Lamedon lord's lost son. Nobody has seen the boy for many days. So his father asked, from you and your party, to track him … Continue reading The Stone of Erech →

Palantir Record Keeper Additional Quests 2 Comments 17 July 202018 July 2020

Mount Gundabad

This is it. You traveled through the wilds of Rhovanion, hunted down a cold-drake in the Withered Heath, protected a town from a dragon, fought against ancient spirits in Framsburg and claimed the sword Wormsbane to finally defeat Dagnir, one of the most dangerous dragons since Smaug was killed. But the sword you found was … Continue reading Mount Gundabad →

veggiegollum Ered Mithrin Leave a comment 3 July 202026 December 2021

Nightmare A Journey to Rhosgobel

The community doesn't really like A Journey to Rhosgobel, and I tend to agree. While the community and I have our differences at times (The Hills of Emyn Muil is a decent testing quest, fite me), we both agree that A Journey to Rhosgobel wasn't the best scenario in the first cycle. The mechanics of … Continue reading Nightmare A Journey to Rhosgobel →

durinsfather Nightmare, Shadows of Mirkwood Leave a comment 20 May 202020 May 2020

The Mumakil

Every cycle thus far seems to have a quest that almost takes a step back from the traditional adversaries and enemies and has you face the diverse dangers presented by the very nature and native wildlife of Middle-Earth. In the Shadows of Mirkwood cycle we have The Hills of Emyn Muil; the Dwarrowdelf cycle offers us … Continue reading The Mumakil →

RedSpiderr Haradrim 5 Comments 27 March 202028 March 2020

Lost in Mirkwood

With the new Wilds of Rhovanion Deluxe box taking a lot of inspiration from the original Core Set scenarios, a reworked version of Passage through Mirkwood was inevitable. The quest is the first one that any new player plays when they dive into this game, and it has a reputation of being the easiest quest … Continue reading Lost in Mirkwood →

durinsfather Ered Mithrin 4 Comments 8 February 202018 February 2020

Journey Up the Anduin

During the tournament in 2018 that determined the community's favourite quests at that moment, Journey along the Anduin ended in fifth place. This Core Set classic has always been a community darling, since it was the first proper challenge that we collectively faced. While the Nightmare version did increase the difficulty of the quest, the … Continue reading Journey Up the Anduin →

durinsfather Ered Mithrin 4 Comments 8 January 20208 January 2020

The Black Serpent

One of the best things of this game is that it can dive deep into passing mentions of places and characters that were in the books. This cycle is a prime example of this, since we don't know much about Harad from the books. It has led us to the great jungles that were only … Continue reading The Black Serpent →

durinsfather Haradrim 3 Comments 3 December 201922 March 2022

Escape from Umbar

The Haradrim cycle picks up right where the Dream-chaser cycle has left us. No month long skip to the next area, no, you are dropped in Umbar during City of Corsairs, and now you need to get out. This is done in a fast paced quest with a lot of enemies and all new cards … Continue reading Escape from Umbar →

durinsfather Haradrim 8 Comments 8 September 2019

The Long Arm Of Mordor

There has been a pattern in this card game stretching right back to the Core Set. Well, perhaps I should be more specific, there are in fact several of these patterns. But the one in particular I am referring to is the removal of heroes from the player's control before the game ever begins. It … Continue reading The Long Arm Of Mordor →

RedSpiderr Haradrim 7 Comments 13 August 201922 March 2022

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This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games. The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 – 2018 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

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Community difficulties are courtesy of the LOTR Quest companion: http://lotr-lcg-quest-companion.gamersdungeon.net/

Authors of the Palantir

  • Beorn
    • Nightmare Conflict at the Carrock
  • brinxian
    • Helm’s Deep
    • The Uruk-Hai
  • Card Talk: An LOTR LCG Podcast
    • Flies and Spiders
  • dragoncymru
    • Road to Rivendell: There and Back Again
    • The Redhorn Gate: There and Back Again
  • durinsfather
    • Month in Review: June 2022
    • Nightmare The DrĂşadan Forest
  • beleg489
    • Beleg’s Storage
    • Keywords
  • josephforster86
    • Flight from Moria
    • Conflict at the Carrock
  • Matt Duckworth
    • The City of Corsairs
    • The Wastes of Eriador
  • mortendall88
    • The Passage of the Marshes
    • The Fortress of Nurn
  • Noah Baker
    • Is Nightmare Mode worth the Nightmares?
    • A Beginners Guide to The Haradrim Cycle
  • Onidsen
    • Raid on the Grey Havens
  • Palantir Record Keeper
    • The Massing at Osgiliath
    • The Battle of Lake-town
  • rokafuchs
    • Deckbuilding: Across the Ettenmoors
    • Deckbuilding: Escape from Mount Gram
  • silblade222
    • Encounter Set Review: Conflict at the Carrock
    • Player card review: Encounter at Amon Din
  • RedSpiderr
    • Three Player Quests
    • Two Player Quests
  • thepurplwizard
    • Fire in the Night epic multiplayer adaptation
    • Helm’s Deep epic multiplayer adaptation
  • veggiegollum
    • The Siege of AnnĂşminas
    • Nightmare Shadow and Flame

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